Edit. (Origional was not readable)
First and foremost not trying to attack you personally, we are all one community here so if I have offended you as such I do apologies.
Onyxmeth said: While the gameplay of Nintendo branded games are mature I have to say there is one avenue that Nintendo needs to improve upon to be seen as a mature gaming machine, and that's the story. Many Nintendo games have empty shells of a story, with the only notable Nintendo developer even trying being Intelligent Systems, and I commend them for it. How much further is Nintendo gaming to be stuck in that 8-bit "story doesn't matter" mentality when we've come to a time where benchmarks of storytelling like Mass Effect and Bioshock are pushing where stories can head to and Nintendo is just now trying out voice acting. That's a 10 year old experiment for most developers that have shown what voices can do to enhance story and here's Nintendo yet again bringing up the rear when they're not the one to innovate. That always seems to be Nintendo's mantra, either first to the table or arriving during dessert with little in between. |
ow the pleasantry's are out of the way. Here is your original comment so if you do not mind i will reply accordingly
“How much further is Nintendo gaming to be stuck in that 8-bit "story doesn't matter" mentality when we've come to a time where benchmarks of storytelling like Mass Effect and Bioshock are pushing where stories can head to and Nintendo is just now trying out voice acting”
But somehow millions of people still like the 8-bit "story doesn't matter" type of gaming. In my opinion this leaves a lot to the imagination, and thats where the secret of nintendo success games lie IMO, If they get your imagination going then they have got you on a very emotional lvl. OOT had this 8-bit "story doesn't matter" Mode and it still rated as the best game ever, and remembered by millions of gamers world wide,to this day. even after playing Bioshock and Mass effect as great as those games were, i will never remember them the same way as i remember OOT even with their amazing story telling gameplay and personally the whole thing conversation thing in Mass effect was great even amazin but a pitty the actuall GAMEplay wern't as deep and mature (put emphasis on Game simply because thats what they are games, and i would take deep gameplay anyday over great story , of course its great if a game has both) And if you remember i they tried to implement this story kinda thing in mario sunshine, and well we know how that story went
" That's a 10 year old experiment for most developers that have shown what voices can do to enhance story and here's Nintendo yet again bringing up the rear when they're not the one to innovate."
It is really debatable wether adding voice acting makes a game even more Immersive, i think about the Phoenix write games, though have a lot of text i am still very immersed, it does its job. I also think about Gears of War and to tell the truth i turn down the Voice acting and listen to music because its pretty diabolical, and take away from my experience, thats not to say i don't voice acting in games are bad, its just sometimes they actually take away from the experince, but hey thats my opinion also.
That always seems to be Nintendo's mantra, either first to the table or arriving during dessert with little in between.
Somewhat agree to this, but i personally don't think it’s a bad thing.
"Do you also wish for movies to go back to the days when characters couldn't talk and word boxes would tell the dialogue? Yeah those were fun times. Look how popular it is today. Silent movies are all the rage now."
I really don't think this even warrants a reply. You are just trying to be smart here, but you Fail
Nintendo & Sony Supporter
Currently own- DS, PSP, PS2, Wii, Xbox 360, PS3 DreamCast.
Man i have too many consoles.....
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"Life is either a daring adventure or nothing"- Helen Keller
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