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Forums - Nintendo - (Update) The difference between the Wii U and Switch libraries after 10 months on the market.

bonzobanana said:
I still think the hopeless performance level of the wii u is a factor with it being beaten by ps3 and 360 versions of the same games despite the console being released something like 6 years later. The Switch comfortably beats the wii u despite being a portable at heart. The lack of hard drive meant many games simply didn't work that well on wii u and the weak cpu crippled the frame rates of many games. Much of Nintendo's own content was just regurgitating old games and it wasn't capable of running good versions of third party games. It was also very expensive for what it was a very cheap to make low performance console. The resistive screen gamepad was bulky and not particularly child friendly and had short battery life. Christ the more you think about it the more hopeless it was but still none of this matters when I'm playing Zelda BOTW.

The fact that Sony bought the factory that makes a critical component of the wii u and wouldn't continue supplying chips to Nintendo didn't help. Nintendo would have been forced into an expensive redesign of the console which was already struggling to sell. Instead they decided against lowering the price of the hardware and managing existing inventory of chips instead meaning they kept the console price high until they could replace the wii u with a new console. If the wii u had come down to a more realistic price point for the hardware on offer we just don't know how many more wii u's would have sold. So there were logistic factors too to wii u's failure.

Maybe that was a big factor why instead of custom chip in wii u Nintendo went with an off the shelf Tegra chip with no customisations for Switch.

Of Course there will be some versions of same game on PS3/Xbox360 that beat Wii U versions when devs were working with them past 6 years and they already know how to use most of PS3/Xbox360 hardware, while Wii U was brand new hardware that devs just needed to start know.

In any case, power of Wii U wasnt problem, bigger problem was price of Wii U and gamepad than power compared to PS3/Xbox360 (actualy Wii U hardware is stronger), Wii U was around $100 more expansive than PS3/Xbox360, but also factor is that PS4/XB1 were just around corner and they were shown only few months after Wii U launch.



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Magnus said:
FarleyMcFirefly said:

Wii U still has a ton of amazing exclusives.

Hardly anything of note compared to other Nintendo consoles, and they don't make up for no exclusive Zelda, no exclusive Mario Kart, no Metroid, no Fire Emblem, crap Paper Mario, crap Mario Tennis, etc.

You've had 3 years of exclusive Mario Kart and, sincerely, I can't get how Zelda being on the Switch can substract any of your enjoyment of the game.



Well ninty was in red alert in 2011~12 with the 3ds lauch being lukewarm. With a real comprtitor finally arriving in the psp last gen, they REALLY needed to push the 3ds, which turned out great in the end.
I mean, the wii au would have sold a bit more if they didn't focus entirely on 3ds but would you rather have a 20 milion wii Us and 45 milion 3ds's or 14 milion wii Us and 70 milion 3dses



Magnus said:
Nintendo clearly should have never betrayed Wii U owners and ported Zelda and Mario Kart to Switch.

Yes. The best game since OoT should have been a Wii U exclusive.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Entropio said:
Magnus said:

Hardly anything of note compared to other Nintendo consoles, and they don't make up for no exclusive Zelda, no exclusive Mario Kart, no Metroid, no Fire Emblem, crap Paper Mario, crap Mario Tennis, etc.

You've had 3 years of exclusive Mario Kart and, sincerely, I can't get how Zelda being on the Switch can substract any of your enjoyment of the game.

I bought my Wii U to play games I wouldn't be able to play if I skipped it, otherwise, why buy it? Three years is nothing. Plus, all other Nintendo systems had proper exclusives. The Wii U was a scam.



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Double post



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Miyamotoo said:
GhaudePhaede010 said:
Wii U had a great launch line up. Assassins Creed, CoD (which was amazing due to off tv multiplayer), Ninja Gaiden, Batman, Zombii U. Basically, it had pretty good western third party support as well as Nintendo Land (which I love very much) and New Super Mario Bros.. I think people want to poke holes in Wii U launch because the console was a failure when in reality, the console was a failure for reasons other than the launch line up.

This is not to say I am unhappy with Switch's offerings. I am just pointing out that the narrative that Nintendo needs certain titles to reach mainstream success (or success in general) is a narrative that should be ending any day now. Switch and Wii U had great games in their first six months. The difference was mostly in the types of games. Hell, while people can say, "Switch launched with Zelda and Wii U did not" I can say two things: 1) Zelda is not THAT big of a franchise and 2) The Switch Zelda is on Wii U as well (I bought it for Wii U) and is not exactly an exclusive anyway.

I think the narrative is being forced. The reasons why Wii U failed had a lot more to do with marketing and a lack of fundamental understanding of the direction the console should have gone (wanting all the major third party support but forgetting that the product was too different to truly garner said support) than the games that came out in the first six months.

Sure there was an overpriced Mass Effect on Wii U... don't most people call Ultra Street Fighter II overpriced on Switch? The same issues largely persist. The biggest differences are, as I previously stated, brand recognition, marketing, and identity. Nintendo has a clear plan and they are executing that plan to perfection.

Wii U lineup was missing key point for Nintendo line up, it was missing system seller game, game because people buying console, Wii U didnt had that, and at end, on launch and later in 1st year, Wii U was bought only buy hardcore Nintendo fans. What Wii U had on launch: multiplatform games that were available on much more affordable PS3/Xbox360, ZombiU hardcore horror game that had early bad reviews, NSMBU that's basically almost just NSMB in HD and Nintendo Land good party game but not system seller game alone. Wii U at launch or near launch needed Mario Maker, or Splatoon, or Mario Kart 8, or Zelda BotW, or SM3DW, it needed early game thats strong and great game for which will people want to buy Wii U, while in reality Wii U got 1st strong and big game (SM3DW) hole year after launch when Wii U was already considered for failure. Not to mention fact that Wii U in 1st year huge drouths where had months without any release, so yes, launch and 1st year Wii U lineup is one of key reasons why Wii U failed.

Why do you thinkg Nintendo launched Switch with Zelda BotW, why they released MK8D only 2 month after Switch launch, or Splatoon2 3 months after MK8D, and now they having one bigger/stronger game per month!? Because they learned their lesson after Wii U, they know that they need strong system seller games from start and steady flow of games if they want successful console. Switch and Wii U 1st 6 months lineup are night and day difference, Wii U did have stronger multiplatform games but didn't had anything that could come even close to Zelda BotW, MK8D and Splatoon 2 and thats much important for Nintendo console, and those games are one of reasons why Switch is selling like crazy. Zelda maybe wasn't so big before (again it was huge on N64 and quite big on Wii), but Zelda BotW is huge, it will be probably best selling Zelda game ever.

So no, narative defintly isnt forced, launch and 1st year Wii U lineup is one of key reasons why Wii U failed. Other key reasons are terrible marketing and branding, and point that Wii U concept was bad and forced.

Yes, Nintendo is done great job with Switch marketing and branding, has also great hybrid concept, those all things on which Wii U failed, but you cant really ignoring Switch 1st 6 months with Zelda BotW, MK8D and Splatoon 2 that are all huge system seller games and try to compare that with Wii U, Wii U didnt had nothing similar basicly in hole 1st year.

1) The narrative is rather forced. You have sideswiped the narrative of this topic by trying to make the conversation about two very good titles. I said that overall, Switch is not in a better position with their software than Wii U after 6 months and there should be little denying that. The games you listed are games that I do not own on Switch because they are on Wii U (well, I do not like Splatoon's control options). But my personal life aside, there is almost nothing of note from third party developers like there was on Wii U. Mass Effect, two Assassin's Creed titles, two CoD titles, Tekken, and a lot more. The Switch still has some catching up to do. Now, this is not to say Switch is a barren wasteland when it comes to games because that would be a lie. However, looking at Wii U in its first year or even six months, you could argue there was a more diverse and healthy lineup of games compared to Switch.

2) You know what Switch is lacking that most people said would also be important to early success? Multimedia options. Wii U had them, 3DS had them, Wii had them... every other console has them right now. Switch does not. This could be seen by most of the casual gaming community as a massive strike against the console and yet, people are still buying one. You see, if Switch did not sell well, people would point to a lack of multimedia features as a reason why (and they, like you with your position that the game library for Switch is superior, would be incorrect). You can force the narrative any way you would like no matter how the console pans out. The reason why Switch is doing so well despite the lack of great third party support and no multimedia functionality is the opposite reason Wii U failed despite having all the multimedia functionality and mostly every third party titles it could muster: MARKETING! People know what Switch is. People thought Wii U was a controller add-on for Wii that was 250 to 300 USD. That killed them. The one major difference in this generation for Nintendo thus far is not games, it is marketing. Smash, Mario Kart, Zelda all sold well on Wii U despite the poor sales of the console. Those games are going to sell no matter what. But those games are not going to move Wii U consoles (not significantly and especially not Zelda). What moves consoles, especially early on, is communication. Nintendo nailed communication this time and failed with Wii U.

3) We can make up a bunch of hindsight reasons why Wii U failed or why Switch is succeeding but that does not make those reasons true. Wii U coming out with Tekken and CoD and Assassin's Creed and Zombii U and a host of other titles cannot be mistaken as Nintendo have a bad or even subpar first six months of Wii U. That is a lie. Before the Wii U released, the consensus was that Nintendo nailed the launch in terms of games for the console. Your revision is simply forced and incorrect.



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GhaudePhaede010 said:
Miyamotoo said:

Wii U lineup was missing key point for Nintendo line up, it was missing system seller game, game because people buying console, Wii U didnt had that, and at end, on launch and later in 1st year, Wii U was bought only buy hardcore Nintendo fans. What Wii U had on launch: multiplatform games that were available on much more affordable PS3/Xbox360, ZombiU hardcore horror game that had early bad reviews, NSMBU that's basically almost just NSMB in HD and Nintendo Land good party game but not system seller game alone. Wii U at launch or near launch needed Mario Maker, or Splatoon, or Mario Kart 8, or Zelda BotW, or SM3DW, it needed early game thats strong and great game for which will people want to buy Wii U, while in reality Wii U got 1st strong and big game (SM3DW) hole year after launch when Wii U was already considered for failure. Not to mention fact that Wii U in 1st year huge drouths where had months without any release, so yes, launch and 1st year Wii U lineup is one of key reasons why Wii U failed.

Why do you thinkg Nintendo launched Switch with Zelda BotW, why they released MK8D only 2 month after Switch launch, or Splatoon2 3 months after MK8D, and now they having one bigger/stronger game per month!? Because they learned their lesson after Wii U, they know that they need strong system seller games from start and steady flow of games if they want successful console. Switch and Wii U 1st 6 months lineup are night and day difference, Wii U did have stronger multiplatform games but didn't had anything that could come even close to Zelda BotW, MK8D and Splatoon 2 and thats much important for Nintendo console, and those games are one of reasons why Switch is selling like crazy. Zelda maybe wasn't so big before (again it was huge on N64 and quite big on Wii), but Zelda BotW is huge, it will be probably best selling Zelda game ever.

So no, narative defintly isnt forced, launch and 1st year Wii U lineup is one of key reasons why Wii U failed. Other key reasons are terrible marketing and branding, and point that Wii U concept was bad and forced.

Yes, Nintendo is done great job with Switch marketing and branding, has also great hybrid concept, those all things on which Wii U failed, but you cant really ignoring Switch 1st 6 months with Zelda BotW, MK8D and Splatoon 2 that are all huge system seller games and try to compare that with Wii U, Wii U didnt had nothing similar basicly in hole 1st year.

1) The narrative is rather forced. You have sideswiped the narrative of this topic by trying to make the conversation about two very good titles. I said that overall, Switch is not in a better position with their software than Wii U after 6 months and there should be little denying that. The games you listed are games that I do not own on Switch because they are on Wii U (well, I do not like Splatoon's control options). But my personal life aside, there is almost nothing of note from third party developers like there was on Wii U. Mass Effect, two Assassin's Creed titles, two CoD titles, Tekken, and a lot more. The Switch still has some catching up to do. Now, this is not to say Switch is a barren wasteland when it comes to games because that would be a lie. However, looking at Wii U in its first year or even six months, you could argue there was a more diverse and healthy lineup of games compared to Switch.

2) You know what Switch is lacking that most people said would also be important to early success? Multimedia options. Wii U had them, 3DS had them, Wii had them... every other console has them right now. Switch does not. This could be seen by most of the casual gaming community as a massive strike against the console and yet, people are still buying one. You see, if Switch did not sell well, people would point to a lack of multimedia features as a reason why (and they, like you with your position that the game library for Switch is superior, would be incorrect). You can force the narrative any way you would like no matter how the console pans out. The reason why Switch is doing so well despite the lack of great third party support and no multimedia functionality is the opposite reason Wii U failed despite having all the multimedia functionality and mostly every third party titles it could muster: MARKETING! People know what Switch is. People thought Wii U was a controller add-on for Wii that was 250 to 300 USD. That killed them. The one major difference in this generation for Nintendo thus far is not games, it is marketing. Smash, Mario Kart, Zelda all sold well on Wii U despite the poor sales of the console. Those games are going to sell no matter what. But those games are not going to move Wii U consoles (not significantly and especially not Zelda). What moves consoles, especially early on, is communication. Nintendo nailed communication this time and failed with Wii U.

3) We can make up a bunch of hindsight reasons why Wii U failed or why Switch is succeeding but that does not make those reasons true. Wii U coming out with Tekken and CoD and Assassin's Creed and Zombii U and a host of other titles cannot be mistaken as Nintendo have a bad or even subpar first six months of Wii U. That is a lie. Before the Wii U released, the consensus was that Nintendo nailed the launch in terms of games for the console. Your revision is simply forced and incorrect.

1) No its not forced, and Switch is in incomparable better situation after 6 months than Wii U was after hole 1st year. Zelda BotW, MK8D and Splatoon 2 in 1st 6 months are making day and night difference compared to Wii Us hole 1st year. Those games are big system seller games, and games for which people are buying console. What you personally have or not is totally different thing. Fact is that multi platform games are not what is selling Nintendo hardware, great and strong Nintendo games are selling Nintendo games, not multiplatform games that you could play on PS3/Xbox360 that were actualy around $100 cheaper than Wii U. Yes, Wii U had stronger and more 3rd party multiplatform games on launch, but that relly doesnt matter if they didnt had big and strong Nintendo game that will move system, and thats most important. You also forgetting that just few months after launch, Wii U started to losing 3rd party support, and we had months without single new release, compared to that Switch actualy is gaining more and more 3rd support how times is passing and Switch continue to sell great.

2) Multi media options never were one of key reasons for success for Switch (Wii also didnt had them). People buying consoles to play console games on 1st place, not to watch YouTube or browsing, especially today when every person caries phone or tablet for things like that. So no, lack of strong 3rd party or multi media options never relly were key reason for succes of Switch (or last few Nintendo hardwares). There are three key reasons for succes of Switch (or even Wii):

-Great, strong and interesting concept.

-Great and strong launch games.

-Good and strong marketing thats on spot. (So marketing is just one reason, not single one, good marketing without apeling hardware and strong games don't mean nothing).

Wii had all those 3 points (Motion controls, Wii Sports and Zelda TP like launch titles, and great marketing), Switch have them also, Wii U didnt had not single one of them but did had strongest multiplatform games on launch and had strongest multi media on launch compared to Wii and Switch, but none of that were key points.

 

3) Lol, I not making up anything, I gave you clear facts, and you keep ignoring fact that Wii U didnt had one single system seller game in almost hole 1st year, while Switch has 3 of them in less than 6 months. Also you keep up bringing Wii U launch multiplatform games, but they don't change anything, nobody bought Wii U in order to play those games when could played them on much much less expensive PS3/Xbox360, and offcourse that one of main resons why people are now buying Switch are Zelda BotW, MK8D and Splatoon2, not some multiplatform games that Switch has.



Miyamotoo said:
GhaudePhaede010 said:

 

1) No its not forced, and Switch is in incomparable better situation after 6 months than Wii U was after hole 1st year. Zelda BotW, MK8D and Splatoon 2 in 1st 6 months are making day and night difference compared to Wii Us hole 1st year. Those games are big system seller games, and games for which people are buying console. What you personally have or not is totally different thing. Fact is that multi platform games are not what is selling Nintendo hardware, great and strong Nintendo games are selling Nintendo games, not multiplatform games that you could play on PS3/Xbox360 that were actualy around $100 cheaper than Wii U. Yes, Wii U had stronger and more 3rd party multiplatform games on launch, but that relly doesnt matter if they didnt had big and strong Nintendo game that will move system, and thats most important. You also forgetting that just few months after launch, Wii U started to losing 3rd party support, and we had months without single new release, compared to that Switch actualy is gaining more and more 3rd support how times is passing and Switch continue to sell great.

2) Multi media options never were one of key reasons for success for Switch (Wii also didnt had them). People buying consoles to play console games on 1st place, not to watch YouTube or browsing, especially today when every person caries phone or tablet for things like that. So no, lack of strong 3rd party or multi media options never relly were key reason for succes of Switch (or last few Nintendo hardwares). There are three key reasons for succes of Switch (or even Wii):

-Great, strong and interesting concept.

-Great and strong launch games.

-Good and strong marketing thats on spot. (So marketing is just one reason, not single one, good marketing without apeling hardware and strong games don't mean nothing).

Wii had all those 3 points (Motion controls, Wii Sports and Zelda TP like launch titles, and great marketing), Switch have them also, Wii U didnt had not single one of them but did had strongest multiplatform games on launch and had strongest multi media on launch compared to Wii and Switch, but none of that were key points.

 

3) Lol, I not making up anything, I gave you clear facts, and you keep ignoring fact that Wii U didnt had one single system seller game in almost hole 1st year, while Switch has 3 of them in less than 6 months. Also you keep up bringing Wii U launch multiplatform games, but they don't change anything, nobody bought Wii U in order to play those games when could played them on much much less expensive PS3/Xbox360, and offcourse that one of main resons why people are now buying Switch are Zelda BotW, MK8D and Splatoon2, not some multiplatform games that Switch has.

1) Switch is in a better position but not games wise. The problem with your argument is that it is focused on three games... two of which are multiplat (on WIi U. One for years). And the problem is that while the games sell, there is no concrete proof that they sell systems as I already noted. Mario Kart 8 sold super well on Wii U despite the console itself being a failure. Saying that is a system seller is, by all accounts, a fucking lie. Wii U is proof of that lie in and of itself.

2) I do not know why you argued this point like I actually meant it. The point of that rhetorical point was that in hindsight, people will say stuff that stupid. And they will believe it in spite of the fact that it clearly is untrue. Like you with this fallacious argument right now.

3) You gave me your opinion. One that is not actually backed by factual evidence. While you can say Switch has a system selling game (or three even though two of them are on another platform and one of them is a sequel to a game on a platform that was a failure and the original did not exactly move the meter in terms of selling consoles either...). Meanwhile, my argument has been that OVERALL, Switch does not have as much quality as Wii U did. Wii U came out blazing with over thirty titles and just to list a few for you: ZombiU, Tekken Tag 2, NBA 2K13, Madden 13, Assassin's Creed, Call of Duty, Darksiders II, Batman Arkham City, Fifa 13, Mass Effect 3, Ninja Gaiden 3, Lego City, Monster Hunter 3 and more. You are not going to sit here and tell me those games are somehow not good or do not count. There is no way I will buy that if you are selling it. Wii U had games, that is undeniable. And to close that point out, you said one of the main reasons people are buy Switch is Zelda, Mario Kart 8 AND NOT SOME MULTIPLATFORM GAMES but those two games right there ARE MULTIPLATFORM GAMES. And if you say people think of them as Switch games then you are basically admitting the marketing Nintendo has done is working.



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GhaudePhaede010 said:
Miyamotoo said:

1) No its not forced, and Switch is in incomparable better situation after 6 months than Wii U was after hole 1st year. Zelda BotW, MK8D and Splatoon 2 in 1st 6 months are making day and night difference compared to Wii Us hole 1st year. Those games are big system seller games, and games for which people are buying console. What you personally have or not is totally different thing. Fact is that multi platform games are not what is selling Nintendo hardware, great and strong Nintendo games are selling Nintendo games, not multiplatform games that you could play on PS3/Xbox360 that were actualy around $100 cheaper than Wii U. Yes, Wii U had stronger and more 3rd party multiplatform games on launch, but that relly doesnt matter if they didnt had big and strong Nintendo game that will move system, and thats most important. You also forgetting that just few months after launch, Wii U started to losing 3rd party support, and we had months without single new release, compared to that Switch actualy is gaining more and more 3rd support how times is passing and Switch continue to sell great.

2) Multi media options never were one of key reasons for success for Switch (Wii also didnt had them). People buying consoles to play console games on 1st place, not to watch YouTube or browsing, especially today when every person caries phone or tablet for things like that. So no, lack of strong 3rd party or multi media options never relly were key reason for succes of Switch (or last few Nintendo hardwares). There are three key reasons for succes of Switch (or even Wii):

-Great, strong and interesting concept.

-Great and strong launch games.

-Good and strong marketing thats on spot. (So marketing is just one reason, not single one, good marketing without apeling hardware and strong games don't mean nothing).

Wii had all those 3 points (Motion controls, Wii Sports and Zelda TP like launch titles, and great marketing), Switch have them also, Wii U didnt had not single one of them but did had strongest multiplatform games on launch and had strongest multi media on launch compared to Wii and Switch, but none of that were key points.

 

3) Lol, I not making up anything, I gave you clear facts, and you keep ignoring fact that Wii U didnt had one single system seller game in almost hole 1st year, while Switch has 3 of them in less than 6 months. Also you keep up bringing Wii U launch multiplatform games, but they don't change anything, nobody bought Wii U in order to play those games when could played them on much much less expensive PS3/Xbox360, and offcourse that one of main resons why people are now buying Switch are Zelda BotW, MK8D and Splatoon2, not some multiplatform games that Switch has.

1) Switch is in a better position but not games wise. The problem with your argument is that it is focused on three games... two of which are multiplat (on WIi U. One for years). And the problem is that while the games sell, there is no concrete proof that they sell systems as I already noted. Mario Kart 8 sold super well on Wii U despite the console itself being a failure. Saying that is a system seller is, by all accounts, a fucking lie. Wii U is proof of that lie in and of itself.

2) I do not know why you argued this point like I actually meant it. The point of that rhetorical point was that in hindsight, people will say stuff that stupid. And they will believe it in spite of the fact that it clearly is untrue. Like you with this fallacious argument right now.

3) You gave me your opinion. One that is not actually backed by factual evidence. While you can say Switch has a system selling game (or three even though two of them are on another platform and one of them is a sequel to a game on a platform that was a failure and the original did not exactly move the meter in terms of selling consoles either...). Meanwhile, my argument has been that OVERALL, Switch does not have as much quality as Wii U did. Wii U came out blazing with over thirty titles and just to list a few for you: ZombiU, Tekken Tag 2, NBA 2K13, Madden 13, Assassin's Creed, Call of Duty, Darksiders II, Batman Arkham City, Fifa 13, Mass Effect 3, Ninja Gaiden 3, Lego City, Monster Hunter 3 and more. You are not going to sit here and tell me those games are somehow not good or do not count. There is no way I will buy that if you are selling it. Wii U had games, that is undeniable. And to close that point out, you said one of the main reasons people are buy Switch is Zelda, Mario Kart 8 AND NOT SOME MULTIPLATFORM GAMES but those two games right there ARE MULTIPLATFORM GAMES. And if you say people think of them as Switch games then you are basically admitting the marketing Nintendo has done is working.

1) Fact is that Switch is much better position in game wise also beacuse people actualy have strong games for which they could buy console, those 3 games are games that make huge difference, and every single one of those games totaly blows away any game that Wii U had in hole 1st year, not to mention all 3 games together. Of course there is a evidence, look at attach rate and sales of those games, when people buying console they are buying it for some games and offcourse thats one of reason why people are buying Switch are those games. Without those 3 games Switch wouldn't be nearly as popular like it is now. MK8 actually was system seller for Wii U, Wii U got huge boost in sales with MK8 launch, but that really didn't change anything, it was already too late and too little for Wii U, but you can bet that Wii U would sell few millions less without MK8.

2) Because you want to say that point of media options is similar important like system seller games, but of course thats not true, they dont have same effect on sales of console.

3) Like I wrote, MK8 come to Wii U when alaredy was too late and Wii U was already considerd for failure, same goes for Splatoon, not to mentone Zelda BotW (Wii U was already discounted in March), but you can bet if Wii U had just one of those games on launch, sales for Wii U would be quite difrent. You are wrong again, Switch games are again much more quality, Switch is 1st 6 months has more stronger and much more quality games than Wii U had, Wii U had only quantity but lacked quality. Most of games you mentioned were availible on much more cheaper PS3/Xbox360, while others that are not multiplatform are good in best case, so no realy reason to buy Wii U, again, Wii U lacked strong and great game in almost hole 1st year, game that will move hardware, Switch has them 3 in less than 1st 6 months. Its about context, multiplatform games you mentioned were available on much cheaper and much bigger platforms with much bigger numbers of games so of course that people will choose PS3/Xbox360 for those games instead WiiU, on other hand MK8 was available on $300/350 platform that was already considered for failure in time when MK8 was launched, and most people didnt want to invest in sucha platform despite MK8 is great game, and thats why mostly just hardcore Nintendo fans actually bought Wii U. Also Zelda BotW was released when Wii U was already discounted.

Also, why you think Nintendo launched Switch with Zelda BotW, why they released MK8D just two months after Zelda, Splatoon 2 just 2-3 months after MK8D, or they have one stronger or bigger game evre month!? Because they know they need huge system seller games early on and steady flow of big and great games if they want to have successful platform, they basically admitted that failed to do that with Wii U and thats one of main reasons why Wii U failed, and they basically said that's one most important things for Switch. And guess what, they were right, they nailed it, they done right all key reasons because Wii U failed, and strong and great games from start is definitely one of key reasons.