GhaudePhaede010 said:
Miyamotoo said:
Wii U lineup was missing key point for Nintendo line up, it was missing system seller game, game because people buying console, Wii U didnt had that, and at end, on launch and later in 1st year, Wii U was bought only buy hardcore Nintendo fans. What Wii U had on launch: multiplatform games that were available on much more affordable PS3/Xbox360, ZombiU hardcore horror game that had early bad reviews, NSMBU that's basically almost just NSMB in HD and Nintendo Land good party game but not system seller game alone. Wii U at launch or near launch needed Mario Maker, or Splatoon, or Mario Kart 8, or Zelda BotW, or SM3DW, it needed early game thats strong and great game for which will people want to buy Wii U, while in reality Wii U got 1st strong and big game (SM3DW) hole year after launch when Wii U was already considered for failure. Not to mention fact that Wii U in 1st year huge drouths where had months without any release, so yes, launch and 1st year Wii U lineup is one of key reasons why Wii U failed.
Why do you thinkg Nintendo launched Switch with Zelda BotW, why they released MK8D only 2 month after Switch launch, or Splatoon2 3 months after MK8D, and now they having one bigger/stronger game per month!? Because they learned their lesson after Wii U, they know that they need strong system seller games from start and steady flow of games if they want successful console. Switch and Wii U 1st 6 months lineup are night and day difference, Wii U did have stronger multiplatform games but didn't had anything that could come even close to Zelda BotW, MK8D and Splatoon 2 and thats much important for Nintendo console, and those games are one of reasons why Switch is selling like crazy. Zelda maybe wasn't so big before (again it was huge on N64 and quite big on Wii), but Zelda BotW is huge, it will be probably best selling Zelda game ever.
So no, narative defintly isnt forced, launch and 1st year Wii U lineup is one of key reasons why Wii U failed. Other key reasons are terrible marketing and branding, and point that Wii U concept was bad and forced.
Yes, Nintendo is done great job with Switch marketing and branding, has also great hybrid concept, those all things on which Wii U failed, but you cant really ignoring Switch 1st 6 months with Zelda BotW, MK8D and Splatoon 2 that are all huge system seller games and try to compare that with Wii U, Wii U didnt had nothing similar basicly in hole 1st year.
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1) The narrative is rather forced. You have sideswiped the narrative of this topic by trying to make the conversation about two very good titles. I said that overall, Switch is not in a better position with their software than Wii U after 6 months and there should be little denying that. The games you listed are games that I do not own on Switch because they are on Wii U (well, I do not like Splatoon's control options). But my personal life aside, there is almost nothing of note from third party developers like there was on Wii U. Mass Effect, two Assassin's Creed titles, two CoD titles, Tekken, and a lot more. The Switch still has some catching up to do. Now, this is not to say Switch is a barren wasteland when it comes to games because that would be a lie. However, looking at Wii U in its first year or even six months, you could argue there was a more diverse and healthy lineup of games compared to Switch.
2) You know what Switch is lacking that most people said would also be important to early success? Multimedia options. Wii U had them, 3DS had them, Wii had them... every other console has them right now. Switch does not. This could be seen by most of the casual gaming community as a massive strike against the console and yet, people are still buying one. You see, if Switch did not sell well, people would point to a lack of multimedia features as a reason why (and they, like you with your position that the game library for Switch is superior, would be incorrect). You can force the narrative any way you would like no matter how the console pans out. The reason why Switch is doing so well despite the lack of great third party support and no multimedia functionality is the opposite reason Wii U failed despite having all the multimedia functionality and mostly every third party titles it could muster: MARKETING! People know what Switch is. People thought Wii U was a controller add-on for Wii that was 250 to 300 USD. That killed them. The one major difference in this generation for Nintendo thus far is not games, it is marketing. Smash, Mario Kart, Zelda all sold well on Wii U despite the poor sales of the console. Those games are going to sell no matter what. But those games are not going to move Wii U consoles (not significantly and especially not Zelda). What moves consoles, especially early on, is communication. Nintendo nailed communication this time and failed with Wii U.
3) We can make up a bunch of hindsight reasons why Wii U failed or why Switch is succeeding but that does not make those reasons true. Wii U coming out with Tekken and CoD and Assassin's Creed and Zombii U and a host of other titles cannot be mistaken as Nintendo have a bad or even subpar first six months of Wii U. That is a lie. Before the Wii U released, the consensus was that Nintendo nailed the launch in terms of games for the console. Your revision is simply forced and incorrect.
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1) No its not forced, and Switch is in incomparable better situation after 6 months than Wii U was after hole 1st year. Zelda BotW, MK8D and Splatoon 2 in 1st 6 months are making day and night difference compared to Wii Us hole 1st year. Those games are big system seller games, and games for which people are buying console. What you personally have or not is totally different thing. Fact is that multi platform games are not what is selling Nintendo hardware, great and strong Nintendo games are selling Nintendo games, not multiplatform games that you could play on PS3/Xbox360 that were actualy around $100 cheaper than Wii U. Yes, Wii U had stronger and more 3rd party multiplatform games on launch, but that relly doesnt matter if they didnt had big and strong Nintendo game that will move system, and thats most important. You also forgetting that just few months after launch, Wii U started to losing 3rd party support, and we had months without single new release, compared to that Switch actualy is gaining more and more 3rd support how times is passing and Switch continue to sell great.
2) Multi media options never were one of key reasons for success for Switch (Wii also didnt had them). People buying consoles to play console games on 1st place, not to watch YouTube or browsing, especially today when every person caries phone or tablet for things like that. So no, lack of strong 3rd party or multi media options never relly were key reason for succes of Switch (or last few Nintendo hardwares). There are three key reasons for succes of Switch (or even Wii):
-Great, strong and interesting concept.
-Great and strong launch games.
-Good and strong marketing thats on spot. (So marketing is just one reason, not single one, good marketing without apeling hardware and strong games don't mean nothing).
Wii had all those 3 points (Motion controls, Wii Sports and Zelda TP like launch titles, and great marketing), Switch have them also, Wii U didnt had not single one of them but did had strongest multiplatform games on launch and had strongest multi media on launch compared to Wii and Switch, but none of that were key points.
3) Lol, I not making up anything, I gave you clear facts, and you keep ignoring fact that Wii U didnt had one single system seller game in almost hole 1st year, while Switch has 3 of them in less than 6 months. Also you keep up bringing Wii U launch multiplatform games, but they don't change anything, nobody bought Wii U in order to play those games when could played them on much much less expensive PS3/Xbox360, and offcourse that one of main resons why people are now buying Switch are Zelda BotW, MK8D and Splatoon2, not some multiplatform games that Switch has.