DélioPT said: ... |
It's null and void because PSP was a competing platform which backs my point that competition would have heavily hampered GBA more and that it may have even sold significantly less, you still fail to understand the position of a monopoly. You're cherry picking regions I'm looking at total perfomance, if GBA performed worse in those regions during a monopoly era then it highlights how much better the other platforms were at competing in the market during a harder era.
GBA was in the market for 10 years yes yet in the SNES era it outsold both consoles individually and went on to sell a further 60m during the PS1 era with the GBC model which would mean it beat out both N64 and Saturn easily leaving only the PS1 selling more during that time. You're not even making sense with the following part as GB came out during the SNES/MD era not the NES era, Megadrive was already out when GB launched in 1989 and the NES launched back in 1983 where the portable back then was the Game and Watch. To top it off lets look at your logic that you're trying push here gaming was recovering but wouldn't affect portables like it did consoles? Your whole argument here is to combine sales of 3 gens to one gen of portables to try and push your point that's moving goalposts on a next level sorry.
3DS was more powerful than PSP because they had competition at this point you're either not understanding that 3DS was how it was because of a competitive market or you're simply only reading parts of the point to focus on with little context, it took Sony to force the portable market to follow consoles into having 3d graphical tech for reference.
You don't say PSP sold a tonne you know why? Because it was competitive hardware in both tech and pricing, due to the brand power of Playstation at the time with the PS2 and the GBA being vastly inferior to PSP's hardware the whole industry expected the latter to outsell the DS easily in the end it didn't but it sold well its problem was that PSP had rampant piracy so developers never made their money back and began dropping support for it later on, when the 3DS arrived the same devs could resume what they were doing only this time they were expecting 3DS to outsell Vita making the rise in costs a problem for Sony.
Yes it is you know why because arguing about being cut short is like arguing that Atari would still be market leader if the crash never happened, guess what I don't care for it because it's another what if dream like your 3 platform scenario, GBA got cut short because they made a decision to drop it in the wake of competition time to accept that and that it's not going to help your argument in anyway repeating it as it's been addressed already.
No Nintendo feared Sony's entrance to the market and rightfully so what they've achieved in the market doesn't offset respecting a competitor's presence, this was bang in the middle of the PS2 era at the height of the brand's power and many fans of Nintendo themselves felt that with the PSP's arrival that would be it for them, Nintendo having left the SNES on the market when the PS1 and Saturn came out ended up surrendering the console market to Sony because the PS1 established itself. The SNES itself also didn't go on to sell as much they hoped for as a result, when the N64 came out it's flaws pushed devs away to the already established PS1 and Sony began to power on through and steamroll them many older gamers from back then often cite that had the N64 come out alongside the Saturn and PS1 they may have crushed the competition while they were still an unknown entity instead they allowed it to grow into a beast that capitalized on their mistakes. When the PSP was announce they had flashbacks of that era only this time they made the decision to take on the competition head on instead of being casual about it.