Forums - Sales Discussion - July 2017 NPD Thread! Switch #1

Shadow1980 said:
DonFerrari said:

Cumulative YTD for each year on PS4 would be appreciated

I can do that.

The PS4 has as of March managed to make 2017 its best year so far, selling more in the first seven months of the year than it did in the first eight months of the year in the previous three years. To keep that lead going into the holidays, it will need to sell at least 807k in the Aug.-Oct. period, an average of 269k per month. It's certainly possible, with Uncharted: Lost Legacy, Destiny 2, and GT Sport being some high-profile releases between now and Halloween that could help boost sales. Destiny 1 was a massive system-seller that gave the PS4 it's best non-holiday month to date, with a whopping 538k sold in Sept. 2014. Will Destiny 2 have anywhere near that hardware-pushing prowess?

Do you the source of the numbers. I ask because it seems odd that Q2 sales for 2017 would be so much higher than 2016. Sony noted that Q1 (Apr 1 - Jun 30) PS4 sales were down slightly. Looking at hardware spending, the % increase was marginal those months (least May) and the NPD analyst quoted Switch was the reason for the increase. Shouldn't there be a flattening, not this massive jump in June?



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Considering the supply constraints were still in effect, this is amazing, Go Switch!



Miyamotoo said:
Switch VS Nintendo - First 5 Months:

-WII: 2110K
-NSW: 1794K
-DS: 1654K
-WIU: 1076K
-3DS: 922K

Switch is very impressive, only Wii is above Switch for same time period.

Not really comparable, though, since the Holiday boost is very important in NA, which the Switch has yet to have.



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palou said:
Miyamotoo said:
Switch VS Nintendo - First 5 Months:

-WII: 2110K
-NSW: 1794K
-DS: 1654K
-WIU: 1076K
-3DS: 922K

Switch is very impressive, only Wii is above Switch for same time period.

Not really comparable, though, since the Holiday boost is very important in NA, which the Switch has yet to have.

Actually it is, Switch managed to do this numbers without holiday season, so pretty impressive. From list only 3DS also was released in outside holiday season.



Miyamotoo said:
palou said:

Not really comparable, though, since the Holiday boost is very important in NA, which the Switch has yet to have.

Actually it is, Switch managed to do this numbers without holiday season, so pretty impressive. From list only 3DS also was released in outside holiday season.

Yes, that's what I meant. 

On the other hand, comparing early Wii and Switch sales just measures which system Nintendo was able to produce faster.



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palou said:
Miyamotoo said:

Actually it is, Switch managed to do this numbers without holiday season, so pretty impressive. From list only 3DS also was released in outside holiday season.

Yes, that's what I meant. 

On the other hand, comparing early Wii and Switch sales just measures which system Nintendo was able to produce faster.

Agree, Wii had bigger shipments but was also heavily supply constrained, but in any case it's very impressive that Switch has best results after Wii with fact that Switch is released outside holiday season.



VideoGameAccountant said:

Do you the source of the numbers. I ask because it seems odd that Q2 sales for 2017 would be so much higher than 2016. Sony noted that Q1 (Apr 1 - Jun 30) PS4 sales were down slightly. Looking at hardware spending, the % increase was marginal those months (least May) and the NPD analyst quoted Switch was the reason for the increase. Shouldn't there be a flattening, not this massive jump in June?

Numbers were catalogued from prior threads. I'm pretty sure all the numbers came from Aquamarine and librarian13579.

Sony's numbers were global shipments, not U.S. sales. It's been pretty well established for a long time now that shipments ≠ sales.

According to NPD, the PS4 sold 381k in the U.S. in June, up a good bit from last year. Overall, Q2 sales in the U.S. were up by 158k units, or 25.6%.

In Japan, sales were very slightly down YoY. Media Create had the PS4 at 294,000 for weeks 14-26 last year, but only 292,368 for the same period this year, a dip of only 1632 units, or only 0.56%.

As for Europe and smaller markets outside the NA/Japan/Europe triad, I don't know, but if actual unit sales (as opposed to shipments, which did decline by 5.7%) were down YoY for the April-June period, the loss had to come from outside the U.S. and Japan.



Hmm, interesting



StarDoor said:
jonathanalis said:
PS4
Jan: 210,665
Feb: 398,407
Mar: 396,726
Apr: 206,247
May: 187,182
Jun: 381,196
July: 217,000

Switch
Mar: 910,545
Apr: 280,897
May: 165,038
Jun: 215,582
July: 222,000

I only gross head calculate, but seems that it is a tie, both very close to 2 million year to date.

PS4 is 1.997 million, Switch is 1.794 million.

which indeed is close to a tie on the 2M. 100k in this situation can be considered a tie.

Miyamotoo said:
Switch VS Nintendo - First 5 Months:

-WII: 2110K
-NSW: 1794K
-DS: 1654K
-WIU: 1076K
-3DS: 922K

Switch is very impressive, only Wii is above Switch for same time period.

Very very impressive, even more with the shipments being even more strangled and no holiday launch.

Bandorr said:
DaveTheMinion13 said:
Safe to say Arms didnt have "Legs" lol

Curious to see the effect Splatoon 2 had on it.  Both Nintendo only online game multiplayer games. Close to the same aethestic etc. I could easily see Splatoon 2 cannablizing arms users.

Well canibalize arms is better or worse than legs?

Nautilus said:
DaveTheMinion13 said:
Safe to say Arms didnt have "Legs" lol

I still think it is selling decently, and with the constant updates( and what I hope that Nintendo will constantly keep advertising it through directs, those new updates) the game will keep selling a good number of units.I dont think it will do 10 millions or anything, but when its all said and done, I can see the game landing somewhere betwenn 2.5 to 3 millions.

2.5M would be quite healthy for a new IP.

Shadow1980 said:
VideoGameAccountant said:

Do you the source of the numbers. I ask because it seems odd that Q2 sales for 2017 would be so much higher than 2016. Sony noted that Q1 (Apr 1 - Jun 30) PS4 sales were down slightly. Looking at hardware spending, the % increase was marginal those months (least May) and the NPD analyst quoted Switch was the reason for the increase. Shouldn't there be a flattening, not this massive jump in June?

Numbers were catalogued from prior threads. I'm pretty sure all the numbers came from Aquamarine and librarian13579.

Sony's numbers were global shipments, not U.S. sales. It's been pretty well established for a long time now that shipments ≠ sales.

According to NPD, the PS4 sold 381k in the U.S. in June, up a good bit from last year. Overall, Q2 sales in the U.S. were up by 158k units, or 25.6%.

In Japan, sales were very slightly down YoY. Media Create had the PS4 at 294,000 for weeks 14-26 last year, but only 292,368 for the same period this year, a dip of only 1632 units, or only 0.56%.

As for Europe and smaller markets outside the NA/Japan/Europe triad, I don't know, but if actual unit sales (as opposed to shipments, which did decline by 5.7%) were down YoY for the April-June period, the loss had to come from outside the U.S. and Japan.

And possibly small drop in revenue due to price cuts and promotions.



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DonFerrari said:
StarDoor said:

PS4 is 1.997 million, Switch is 1.794 million.

which indeed is close to a tie on the 2M. 100k in this situation can be considered a tie.

Not really. They're more than 10% apart. The PS4 could lose May and still be ahead of the Switch.



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