1080p definitely seems to be making a good visual upgrade in this game, and while I prefer the bigger hub world in Splatoon 1, I think the animations, enhanced lighting and quality of models are definitely a good upgrade.
Looks much nicer on Switch but still doesn't look like a game that requires a high performance level to be honest. Also I'm not sure the wii u couldn't handle the Switch game albeit at its normal lower resolution, much of the improvements in Splatoon 2 look more design improvements rather than those allowed by more powerful hardware.



Similar kind of difference to the Gamecube vs Wii divide, such as with Melee vs Brawl or Metroid Prime 2 and 3
| curl-6 said: Similar kind of difference to the Gamecube vs Wii divide, such as with Melee vs Brawl or Metroid Prime 2 and 3 |
I woukd say that's fair. I think it just comes down to the game though, Splatoon isn't shooting to be a technical masterpiece. The final builds of Mario Odyssey, Xenoblade Chronicles 2, and Sonic Forces will be more interesting comparison points both to the Wii U and surrounding counterparts in the wider game industry.
Not a super huge jump, but that's to be expected as the Switch isn't a huge jump from Wii U. Now my main concern has always been how the game runs. The frequent slowdowns in the original are extremely annoying, hoping to god that's been fixed and the general net code improved.
-Lonely_Dolphin
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