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Forums - Nintendo Discussion - Oddworld Creator, Lorne Lanning Exposes Nintendo! & Says Tasteless Stuff About Iwata!

Original Article: http://www.nintendolife.com/news/2017/07/oddworld_creator_lorne_lanning_has_no_faith_in_switch

Edit: Yes, this is an older interview, but to a lot of people who didn't subscribe/pay for Kinda Funny Patreon, this is news.

So, there's some things I do agree with him about but some things he said are tasteless:

We dread to think about how many man-hours have been invested in discussing third party support on Nintendo consoles. Back in the days of the NES, SNES and Game Boy, Nintendo enjoyed robust support from practically every video game company worth its salt (plus a few that weren't) but the arrival of the N64 marked something of a change; third parties flocked to Sony's more successful PlayStation and despite the popularity of the DS, Wii and 3DS in more recent years, there's still this impression that Nintendo is the least well-supported when it comes to externally-created software.

Now, Oddworld Inhabitants founder Lorne Lanning has waded into this debate. Speaking on a episode of Kinda Funny that was recorded in April but has only recently been made available to non-subscribers, Lanning really gives the Switch - and Nintendo in general - a bit of a verbal beating:

I don't have faith. I have no faith. It's due to experience. I see a similar level of success than they had with previous generations. Wii U, Wii.

When it was pointed out that the Wii was pretty successful, Lanning countered by stating that very few third party publishers actually made any money off the console:

How successful was it for third parties? By the end of the life of the Wii, who else was making money aside from Nintendo? How many titles sold for the Wii that weren't Nintendo first-party? They started basically evaporating third party support. We get to Wii U - same, no third party support.

Lanning then goes on to criticise Nintendo's stance when it comes to promoting indie titles, stating that Oddworld: New 'n' Tasty got very little promotion when it launched on the Wii U eShop. He claimed that unless you release "day and date" with other versions of a multiformat game, Nintendo refuses to promote your title in any way.

Lanning then cast aspersions over the technical power of Switch, citing its weaker internals and low RAM as reasons that third parties will avoid porting to the console. When it was pointed out that Switch is a different proposition to rival consoles like the Xbox One and PS4 because it's portable, Lanning dismissed it as "irrelevant", because it means developers won't ship titles "day and date" and if they do, they will have to spend more money to "squeeze" their games onto the Switch:

You would think, OK, the Switch, it's mobile, this is interesting, how well are other developers going to bring titles over - not very well because you're going to have to spend more time, energy and effort to get it on that console - an underpowered console that's going to have fewer units in the market.

He also claimed that Nintendo stuck with cartridges on Switch to control manufacturing and combat piracy. "It's all about Nintendo first," he said. The Oddworld creator also stated that he felt Nintendo had to change and that the company's lack of progression was an annoyance for the late Satoru Iwata:

The thinking has to change. The biggest problem I see at Nintendo is the thinking. Personally, I think it killed Iwata; that he couldn't move the organisation into a really successful arena. 

He then points out that Nintendo's recent foray into smartphone gaming is a "wake up call" to the company, citing Super Mario Run's performance as evidence than Nintendo's console-centric games don't translate as well as expected to other formats - Pokémon GO, he argues, is different as it's already a large multimedia and merchandise brand which is a little more separate from Nintendo itself.

Lanning admits that he's actually quite sad about the situation Nintendo is in right now:

It's a tragedy because Nintendo brought this business back... we're all playing today because of Nintendo's valiantness - then they controlled quality, they had controls which were really part of its longevity and made the game business a valid space again. Now those controls... they really need to get 21st century about it and they're not. 

Could it be that such a negative outlook is influenced by how New 'n Tasty sold on Wii U? Not so, he claims:

It's not like we lost money, but we could have done way better.

The discussion is quite long but well worth a listen; we dare say that Lanning is holding something of a grudge despite his protestations but he's not the first person to make such complaints about the way Nintendo handles its online stores.

What do you guys think about what Lanning said, do you agree, disagree? Discuss it!



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I think he really likes Nintendo.



I remember watching this ages ago, but all I remember is I stopped taking the guy seriously when he didn't know the right amount of ram in the system, and starting passing out it had 2gb like fact, and a lot of what he said was easily contradicted.



I think he is just pissed that Nintendo doesnt give us what we really want: Golden Sun for the Switch.



The usual "I'll talk shit about Nintendo cause they don't do what I want" but now from a developer. Last time was from that titanfall developer, right?

Anyway, what is he doing these days? I would like to play his latest work to see if has the pass to talk.



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some of that seems like legit issues though.

"He claimed that unless you release "day and date" with other versions of a multiformat game, Nintendo refuses to promote your title in any way."

^ like thats not a good stance to take if you want 3rd party support, or them to succede on your console.



I remember during the Wii days seeing Nintendo get most of the software sales on their own console. I knew third parties would give up and before the Wii gen was even over most of them had.



JRPGfan said:
some of that seems like legit issues though.

I agree but getting angry at Nintendo for not promoting your game or marketing your game is kinda shitty. And he didn't lose money on his venture on Wii U...



He's complaining they don't want to push games that don't release at the same time as other platforms? Why would they want to push that if people aren't as excited? People get excited at global launches, when t hings come out later on other platforms they do much worse. If they really wanted to sell more they should work their butts off to get it to launch at the same time as other platforms (they will recover the money).



Green098 said:

I remember watching this ages ago, but all I remember is I stopped taking the guy seriously when he didn't know the right amount of ram in the system, and starting passing out it had 2gb like fact. As well as a lot of what he said was easily contradicted.

 

Exactly. When giving out about the Switch being underpowered he should know it has 4GB of RAM. So he doesnt have a clue what he is talking about. Also what does he expect when releasing a title a year and a half later from its original release? And why should Nintendo do the marketing then? They could've released it simultaneously in 2014 and then Nintendo would have done marketing as is their policy and they are right doing it this way. The title was widely available on all other platforms long before on the WiiU.