Nintendo’s approach to NS2 is exactly the reason why developing AA titles is so important: Lower budgets and less dev time = more games, more risks, and more opportunities for really good and unique ideas to stick.
Case and Point: DKBananza, Kirby Air Riders, Pokémon Pokopia.
Also… did nobody watch the Indie Presentation or something? Not even a single comment talking about it on this site.
Last edited by firebush03 - 7 hours ago









