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Forums - Nintendo - Star Fox 64 was released 20 years ago for the Nintendo 64.

Dulfite said:
This actually depresses me. After 20 years they have yet to move the series forward. The only thing that was good was Adventure but most people hated that. Every other game has felt like a slightly graphical upgrade and nothing else. This is what I want:

Full exploration mode on ALL maps (no chain rail).
Massive maps and level designs with tons of checkpoints (each world should take AT LEAST a couple hours to beat).
Ability to leave ship and do side quest exploration like Adventures. Star Wars is loved because of space fights yes, but only because of the moments that lead UP to the space fights on the GROUND with DIALOGUE that means something.
Actually enhanced graphics. Don't limit yourself to the art style from 20 years ago.
A new plot for crying out loud! Not just one slightly different. Maybe a new solar system?
These are just to name a few.

They should make a new StarFox in the same style as the Rogue Squadron series.  The N64 game is a classic and Rogue Leader on the GC is an all-time great.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

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Augh, I really want to get Kid Icarus Uprising and Star Fox 64 3D!!!



Man so it's been that long. Kinda sad that after 20 years it's still the best Starfox game. Hopefully Nintendo will work to fix that.

-Lonely_Dolphin



Got it Day One and remember it like yesterday. Slippyyyyyyy 



LivingMetal said:
Never played it.

Me neither, but I've heard a lot of great things about it! I may get the 3DS version if I ever see it in the wild.



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That's a pretty personal anniversary. I still remember the day. Big things went down. It was an awful, awful day. SF64 grew on me. I did like it. But along with life kicking the shit out of me on that day, it was one of the biggest day 1 letdowns of my life. "Why is the audio so inferior to the SNES Starfox? I thought this was the new, improved system....", I almost screamed.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

Still have my copy. Even fire it up on the odd occasion.




www.youtube.com/@Pemalite

Called Lylat Wars in 95% of countries.



I describe myself as a little dose of toxic masculinity.

One of my favorite games of all time.

And I've been waiting 20 years for them to release an actually decent follow up, free of dumbass, pointless slapped-on gimmicks. I'll probably be waiting another 20.

And sorry peeps, but no, Star Fox is supposed to be an "on rails" arcade type experience. That is the style of game that it is. That is what Star Fox fans want. The reason recent releases in the franchise haven't sold well, is because the games they make AREN'T Star Fox style. They always have some bullshit gimmick that Miyamoto and Co. think is a "neat idea", instead of just focusing on making a GOOD Star Fox game. You know, like the first two.

It's funny that Paper Mario fans will cry to the heavens about how the series NEEDS to be like the first two games, and everything else is garbage. Yet I'm willing to bet some of those same exact people, are people claiming "Star Fox shouldn't be on rails anymore". One of the worst ideas I ever saw, years ago, probably on this very site, was someone saying that Star Fox needed to "evolve" into something like Ratchet and Clank to "make money". No. Then it wouldn't be Star Fox. Anymore than Star Fox Adventures was Star Fox. That was literally Dinosaur Planet, with some last minute SF coat of paint slapped on. The reason SF games haven't sold, is because they aren't really Star Fox games. Either bad gimmicks, or bad controls, or whatever.

If Nintendo would just get a grip, and actually make a game LIKE Star Fox 64 again, no bullshit, no gimmicks or bad control concepts, just Star Fox? I'm willing to bet it would sell just fine, at least as well as SF64 did.



Use Bombs wisely!