CraigB said:
Um game engines are technically demanding ti deliver new gaming experiences. Having 120p for a low quality indie game is nothing impressive.lol. |
VR is not demanding? :p Have you not seen how many moving elements Polybius throws on the screen! Trackmania Turbo reaches 120fps too, yet only on pro. Turn the graphical fidelity down and all games can run at 60fps. However buzzwords like true 4k sell games better than 60fps. 60fps doesn't show up in screenshots, hence the unimpressive gameplay footage from GT Sport and Forza 7.
ps4 pro is not holding anything back. If you want to go from 1080p30 to 4K60, you have to dial back the detail. But then it doesn't look as good, hmm. If the cpu is the bottleneck you probably still need to dial back the detail to go to 1080p60, an even bigger marketing no no.
http://gamingbolt.com/bungie-explains-why-destiny-is-not-60fps-on-the-ps4-and-xbox-one
Bungie had to make sure that the game looks good across all platforms. Priorities.
They changed their tune for Destiny 2, too much going on for the poor cpus. So dial it down... Actually after watching a bit of gameplay (I've never played it) it looks a lot like unreal tournament. That ran perfectly fine on a pentium 90...
https://www.youtube.com/watch?v=5LsvPVk5eH4
Too many lighting effects going on is all I see as the problem :)
At least the consoles aren't holding back the PC this time, Destiny 2 can run at upto 144fps on PC.










