bonzobanana said:
Mr Puggsly said:
No. The custom CPU can apparently do the same tasks with significantly less overhead and its clocked higher. The RAM is significantly faster and adds an additional 4 GB for games to access. The GPU is disparity is about 4.5x for Scropio and about 2.5x for Switch docked.
Scorpio is a huge upgrade and it may not always have to share games with OG Xbox. It should be able to support 9th gen games even if OG X1 can't.
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That's not the plan for it though. It's a higher resolution verison of the xbox one running the same games. They have stated there won't be Scorpio exclusive games and there is no point anyway. As for the additional gpu power, it is needed for running the same games at 4k. The Switch only has to go from 720p to 1080p with no enhanced textures and often can't even hit 1080p or do anti-aliasing. The Scorpio has to go from 720p/900p or 1080p to a full 4k a much greater resolution increase.
Next gen games are going to need significantly more cpu resources surely. The ps4 and xbox one are 35-40,000 mips but the latest pc cpu's can be over 300,000 mips.
The Scorpio is a better mid-gen refresh than ps4 pro but its not a full next gen console. I suspect in time both Scorpio and PS4 pro will become the base consoles in their range as the provide better 4k support but the real next gen console gaming will be ps5 and possibly a later xbox model to compete with it unless Microsoft abandon consoles to concentrate on the windows 10 platform with more a gaming windows box rather than xbox.
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We'll have to wait and see, but if OG X1 and Scorpio share games for atleast 4 years then there isn't much reason to complain. That would be 8 years of support on OG specs.
MS said their content will be achieving native 4K but I'm curious to see what 3rd parties accomplish. At best Scropio will be able to achieve 4K and still have room for other visual improvments.
Enhanced textures is generally a memory thing, which Scorpio has significantly more of dedicated to games. Switch doesn't have extra memory to work with in docked mode.
Not all 9th gen era games are going to be designed for cutting edge CPUs, certainly not for numerous years. I mean a lot of PC games are still play fine with very dated CPUs.
The line between console and PC is getting blurrier with MS, especially with UWP and I like this. X1 and PC being able to share games with little effort is ideal. That makes support easier and Xbox becomes an easier to use (less troubleshooting) PC.