By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Puggsly said:
bonzobanana said:
Effectively the difference between xbox one and scorpio is the difference in performance between Switch portable mode and Switch docked. It's just a visual boost but runs the same games. So I don't understand the EA statement as they will still be programming the same games for xbox one which is the base platform that restricts the maximum performance of Scorpio. The Switch is only a 150/200 gflops portable with 16,000 mips of cpu performance and every game has to work with that all we see with Switch docked is a resolution boost and a more stable frame rate.

Scorpio enhanced versions of xbox one games may have some higher quality textures which isn't something the Switch can do because of the Switching feature but thats really it.I suspect most games will have no enhanced Scorpio assets though and it will be exactly the same situation as Switch.

It's like the only thing Microsoft have learned from Switch is having 2 performance levels.

No. The custom CPU can apparently do the same tasks with significantly less overhead and its clocked higher. The RAM is significantly faster and adds an additional 4 GB for games to access. The GPU is disparity is about 4.5x for Scropio and about 2.5x for Switch docked.

Scorpio is a huge upgrade and it may not always have to share games with OG Xbox. It should be able to support 9th gen games even if OG X1 can't.

Scorpio/PS Pro will just be like Xbox 360 and PS3 when the PS5/Next gen Xbox launches. Supported for the first few years and watch as publishers pull away as userbases/consumers moves away from last gen consoles. Happens all the time.

Scorpio is a huge upgrade for console only gamers though lets not get too overboard.. OG XB1 is still the base platform, and those Jaguar cores are only going to get longer in the tooth. These mid gen consoles are base level for 4K gaming (for 8th gen), which is fine because that's where the standard is at right now.