Good post, great even. I feel that you left out one of the biggest points in the DS and PS2's favor though; the immensely different market realities of their time and the more compact gaming market overall, it wasn't at all splintered into so many different segments and demographics and allowed to hardware to sell to much more fringe consumers through a console's life cycle, this becomes especially apparent when one sees sales of games like Buzz and similar fare on PS2 and Brain Age, Nintendogs and Cooking Mama on DS. Many consumers who buy games like these would easily have been satisfied by simpler overall hardware concepts and input, which they now are.
My personal belief that the Switch won't catch the Wii in hardware sales is mostly based on this fact of a changing market. I think they'll make revisions the same way they have with the 3DS and just like the PS4 and Xbox One, they might need to do them quite often to keep up with the pace of the consumer electronics market. Being a hybrid of nature, it's harder to predict, but there's no reason why it shouldn't and won't be facing the same challenges as other gaming devices, eventually anyway. This huge surge of popularity isn't all that shocking considering how slowly they've been moving for a few years now, even the 3DS at its best was never anywhere near DS or Wii levels on average and the Wii U was DOA, a slick and more conceptually sound Nintendo console was very much coveted by its fans.
Anyway, the next couple of years will be very interesting, I'm dying to see whether Sony will actually show a new dedicated handheld at E3 like the rumors are saying, I'm secretly hoping that they're that stupid, just to see how bad things can get... 










