padib said:
I'm not saying you're wrong, but you have to remember that the switch is also portable. Maybe next gen all the workarounds you're talking about might not be necessary anymore. I just sense that the point where pushing hardware won't be needed as much is on the cusp of being real for Nintendo consoles. Would you say that next gen or the one after is a fair expectation to say that we would have 1080p 60fps with no need for workarounds in order to have very nice games? |
Of course it's a handheld but Nintendo chose specifically to use older hardware for it that they even had to clock down to work. A 30-50% increase in power would've been doable for a reasonable price. But they went for profit margin instead. I also think it's a good thing that they unified the hardware. Well, good for them because they hate porting their games so much. At least like this they won't be able to withhold so many games from us by making them exclusive to a handheld device.
I expect them to reach a very good compromise for hardware performance next gen, even if they go again with outdated hardware. Most Nintendo games don't look or run bad but, all they need is a bit more power to smooth out the experience. I don't expect photorealism of Nintendo games but I would at least like the games to be sharp and responsive. Things that are realized with zero additional dev input and just come down to hardware.
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