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RolStoppable said:
LipeJJ said:

You know it doesn't work like that, right? Why on earth would they make an entirely new 3D engine for just one or two games at the final years of an extremely limited portable? Doesn't make sense. Better use 1 engine per generation. Btw, I hope they are using Unreal Engine 4, which would make the game looking good much easier. I guess we shall see how it looks in less than 2 weeks (probably).

That's why I am talking about an improved engine, not an entirely new one. It can't be that hard to improve the quality of ground textures and character models when Awakening wasn't pushing the 3DS hardware at all.

Yeah, in that case I can agree with you. They should've improved the engine a bit at least. But since the new game will be on a new system (and a much more capable one) I guess they will have no choice... they will either have to create a considerably better engine, or use an existing one, which would be better imo, since it would probably save time and resources. Let's hope for the best.

Anyway, this is the Musou Fire Emblem. If it looks anywhere near that, it would be amazing. 



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won