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RolStoppable said:
LipeJJ said:

Maybe it was a budget thing? Remember FE was at risk of dying before Awakening. Now that the series is a guaranteed decent success at least, they probably rose its budget.

Besides, they made pretty looking Paper Mario titles before.

No, it's not a budget thing. By your logic we should have seen Fire Emblem Fates with a notably improved 3D engine, because the 3DS is capable of much more than what can be seen in Awakening.

Paper Mario has the benefit of its art style. The characters aren't polygon models, so that saves processing power and is easier to make look good.

You know it doesn't work like that, right? Why on earth would they make an entirely new 3D engine for just one or two games at the final years of an extremely limited portable? Doesn't make sense. Better use 1 engine per generation. Btw, I hope they are using Unreal Engine 4, which would make the game looking good much easier. I guess we shall see how it looks in less than 2 weeks (probably).



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won