Green098 said:
potato_hamster said:
lol the native resolution of the Switch screen would easily allow you to stack the two 3DS screens on top of one another in the single Switch screen with zero loss in quality with room to spare.
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Yes because that sounds like a perfect solution, but then there is still the problem of not being able to play most of the games in homeconsole mode since you have no access to the touchscreen, there is also no resistive touch screen either which is required for most of the games which require percise accuracy, then a lot of other problems like no camera and no mic.
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So limit the use of those games to only work in handheld mode, and write some type of touch screen signal translator that can accomodate the differences in touch screens. Make games that require microphones or cameras incompatible, that's just a small fraction of the games. Sure, it's not a perfect solution, but I bet it would mean a whole lot to the tens of millions of 3DS owners that would be able to afford a Switch if they could trade/sell their 3DS in and still play all of their 3DS games. It would have been a very consumer friendly move by Nintendo, but they chose not to.
Instead, Nintendo will make minor mofications to those games, put them in a different shaped cartridge, and sell them to gamers again for $40-$50, or better yet, put them on the virtual console and make even higher margins on those game, and still charge gamers for it all over again.