SvennoJ said:
Mbolibombo said:
Never said anything about AAA exclusives, not expecting anything like that, wouldnt want it either.. would get motion sick hah. I just want to have fun. I've played about 10 games and while a few were fun i Wouldnt call them must haves by any stretch. What are the games you consider must haves? I am curious.. wanna try something that is a great experience.
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Must have for me: Rez Infinite, I spend about 20 hours with that to get the platinum and still come back to it occasionally to relax with zone X or the awesome zone 4 boss. RE7, 52 hours clocked, I normally don't play games on the hardest difficulty level, it was a blast in RE7, most fun platinum trophy to date. Survival mode was surprisingly fun too. DC VR, 100+ hours, it doesn't look like much yet racing in VR feels so good. Dirt Rally VR, Not that many hours on it yet, but much improved compared to the normal experience (had traded it in previously, now playing again) Thumper, Awesome music rythm game, very much enhanced by VR. Tethered, Not the deepest RTS by far, 13 hours of pure charming fun though. Windlands, Better have your VR legs for this one, best pure platformer I have played in years. Pinball FX 2, If you like pinball, this is the way to play it. Tlou table is awesome. Polybius, 120fps pure madness. It instantly clicked with me, will be a while to get through all 50 levels.
Short yet still amazing: Statik, Awesome puzzle game, very polished, can be completed in 2 hours though. (Taking my time, 3 puzzles a night, still won't stretch much beyond 3 hours) I expect you to die, Great stylish puzzle game with only 4 puzzles... Here they lie, Low res, starts rather boring, but has many great moments. (Best played standing to freely rotate) Wayward sky, Perfect as an introduction to VR gaming, nice puzzle platformer. Trackmania Turbo, only 40 short stages in VR, yet 120fps on pro looks and feels so good for a racer.
Decent: Bound, Looks amazing in VR, could have used a moving camera. Eagle flight, Fun but haven't touched it since completing story mode. Mervils: a VR adventure, 3D platformers work well in VR, it looks very simple. Vev: Viva ex Vivo: Very simple graphics (vita game) was fun in VR, cheap. Robinson: The Journey: Looks great, slow paced, not much to do, great ending. Hyper void: Basic space shooter converted to VR, cheap, priced right. RIGS: Polished arena shooter/ball game, not my cup of tea, my kids love it. Holoball: Dangerous if you don't have enough room, some tracking issues.
Wouldn't hold up without VR: Loading human: Chapter one, bad controls, crap story. Space Rift: Decent while mining in space, makes you wish for something better. O! My Genesis VR: Novelty rts sold in pieces, 1 stage was enough.
Doesn't add much in VR Super Stardust Ultra, Same game yet worse (less overview) VR shooter section is pretty meh. Thumble, Perhaps it's better after the move patch, VR only highlighted the jittery distance tracking.
I left out the 30 minute or shorter experiences, however the SW battlefront VR mission needs a mention. Want more of that :) I currently have 38 entries in the VR folder on my ps4. Looking forward to Far point, Bridge crew, Obduction and Persistence is looking good (Hoping Fallout 4 will come to psvr too, yet it would be small miracle for Bethesda to provide a smooth 60fps experience...)
I prefer to play with the standard DS4. As you see from my must haves, only Rez Infinite uses move and there it's not essential (you mostly aim with headtracking with move assisting). Not that move is bad, it's just not very practical while seated. I constantly bump into my legs or the armrests when trying to pick up and place things. It works best while standing, I prefer to sit comfortably.
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