Congratulation! You're not considered indie anymore! Nintendo treats indies very well.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
Congratulation! You're not considered indie anymore! Nintendo treats indies very well.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
Wright said:
The thing is, the developer is clueless about a release date. It's not even confirmed Axiom Verge will release on Switch at all according to Dan, so for all we know Axiom Verge could make its way onto the Switch next year, or the year after, or never. |
Sounds like normal Nintendo to me. If I were to guess, maybe they are still planning it.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
I think it's just vain hope on Nintendo's part that this game suddenly sells well on the WiiU eshop - so that they have a larger 'double dip' audience down the line.
I predict NX launches in 2017 - not 2016
Eh, just do what other third party devs do and don't release games on Nintendo systems. It's worked out well for many others

Make sense that it was Nintendo's fault if the Switch was lacking games.
Their strategy is always this one : it's late, we didn't invest enough money into everything, nothing is ready, here are a few stuffs, buy it or GTFO, please be patient.
Meanwhile, no games, barebone online, no achievements, no apps, no VC, no stocks, no myNintendo etc etc
Always said this was a softlaunch.
| Wright said: It was kinda funny the way NintendoToday (Full article at the source!) reported this, though had to fix the title because the way they wrote it, it sounds like it's the Axiom Verge developer himself saying it. Author is Jessey Nettey. (Pic isn't from the article, but one I thought funny to add as well! Though also bear in mind that ever since, the game was released on WiiU too.) Earlier today, we reported that Axiom Verge was coming to the Nintendo Switch with a physical release. That’s not exactly true. [...] Happ said that his team wants a Switch version, but they’re unsure of when that would happen.
Dan Adelman, former Head of Digital Content and Development at Nintendo of America, took to Twitter to correct the various news outlets who were misreporting the “announcement.” [...] Adelman continued with some slight elaboration on why they can’t confirm Axiom Verge for Switch. In short, it’s on Nintendo’s side of the court now. “We need them to say it’s ok. We could’ve had it out at launch,” [...]
In another reply, Adelman goes a step further: “We’ve been asking them non-stop for over a year. They’re being douches.” [...] --------------------
The tweet seems to have vanished, but apparently NeoGaf also reported the same tweet, as seen as the source of NintendoToday.
|

Sup Nintendo hater.
| Oneeee-Chan!!! said: - snip - Sup Nintendo hater. |
That's directed to me or to Dan Adelman? 
Just make a good Metroid game yourself if you don't want Axiom Verge on the Switch, Nintendo. Just a suggestion!
---Member of the official Squeezol Fanclub---
| StarOcean said: Eh, just do what other third party devs do and don't release games on Nintendo systems. It's worked out well for many others |
I think this more than just Nintendo being a douche.So far they have been very supportive of indie developers in general, and indie support on the Switch is great so far.I think there are more things going on in the background than they are telling.
Plus, indie games are seeing increasingly better sales on Nintendo systems, so skipping it just because is a bad bussiness decision.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
Haha they're being "douches".
Given how quickly they've been answering others and getting ports to their system, this seems likely to be intentional. A simple "no thanks" would be great, though...
For all we know they have a Metroid game coming (or perhaps just some older ones via Virtual Console) that they don't want competing with Axiom; it's the reason why, after the release of Fast RMX, I seriously doubt we'll be seeing F-Zero anytime soon lol... I really wish they'd just funded the game and converted it to an F-Zero title, as it plays very similarly and looks great but it (in my opinion) just lacking the personality of that franchise.