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Forums - Nintendo - Currently from top 5 best reviewed games in 2017. Switch has 3 games

d21lewis said:
naruball said:

Yup. 'member "portstation"? 'member "remasters are pointess unless they are at least 10 years old". 'member "TLoU is a port, doesn't count"?

All fanbases pick and choose. I've always been a fan of "the strength of a whole library" instead of cherry picking but, I DO remember.

I remember when Kinect games didn't count as real games.

I remember when digital/indie games weren't real games.

I remember ports weren't real games.

I remember when games had to have a metascore of 70% (or was it 80%? I'm not sure...) to "count".

I remember when performance wasn't important. It's basically the same experience.

I remember when performance WAS important. Certain games are almost unplayable if they aren't at a certain resolution.

The narrative changes almost monthly when it comes to video game fanbases. History often repeats itself. People may have bragging rights now but always remember that the pendulum swings both ways. We'll be back to the "By my definition of what counts, ______ isn't a game" line of thinking before we know it.

Not exactly.

1. Kinect games were considered non games as much as psmove games since they launced, hence why the move failed.

2. I, too, remember that when xbl was doing great and ps didn't have many indies.

3. Don't remember ps fans saying that. It was different fanbases to discredit games on multiple ps devices.

4. Said by different users from all fanbases, not from a single fanbase. Mostly from the Ninty fanbase which scores best out of the three.

5. Depends on how you define performance. There is "it can't run as well as on PC" and "it runs like shit". The first was never a problem. The second always was. Hence why vita games were critisized by ps fans.

6. Yes, why wouldn't it be? Different cases.

I don't see it repeating itself as much as you do. Maybe you can provide some better examples?



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naruball said:
d21lewis said:

All fanbases pick and choose. I've always been a fan of "the strength of a whole library" instead of cherry picking but, I DO remember.

I remember when Kinect games didn't count as real games.

I remember when digital/indie games weren't real games.

I remember ports weren't real games.

I remember when games had to have a metascore of 70% (or was it 80%? I'm not sure...) to "count".

I remember when performance wasn't important. It's basically the same experience.

I remember when performance WAS important. Certain games are almost unplayable if they aren't at a certain resolution.

The narrative changes almost monthly when it comes to video game fanbases. History often repeats itself. People may have bragging rights now but always remember that the pendulum swings both ways. We'll be back to the "By my definition of what counts, ______ isn't a game" line of thinking before we know it.

Not exactly.

1. Kinect games were considered non games as much as psmove games since they launced, hence why the move failed.

2. I, too, remember that when xbl was doing great and ps didn't have many indies.

3. Don't remember ps fans saying that. It was different fanbases to discredit games on multiple ps devices.

4. Said by different users from all fanbases, not from a single fanbase. Mostly from the Ninty fanbase which scores best out of the three.

5. Depends on how you define performance. There is "it can't run as well as on PC" and "it runs like shit". The first was never a problem. The second always was. Hence why vita games were critisized by ps fans.

6. Yes, why wouldn't it be? Different cases.

I don't see it repeating itself as much as you do. Maybe you can provide some better examples?

I can. I can actually provide examples of everything I posted. Give me a couple of hours. I'm at work.

 

--also, for the record, I wasn't describing a single fanbase. Just different fanbases at different times.



HintHRO said:
Miyamotoo said:

So Zelda BotW is port of previous gen, game that is relesed in March 2017. !? :D     Zelda BotW is brand new game, not port from previous gen.

Zelda on Switch is the exact same game as it is on Wii U. It even has the same framerate issues (on sub-HD resolution on a console that's supposed to be much more powerful). This means BotW is made for the Wii U and not from the ground up for the Switch. That makes it a direct port, yes. No mather the release date. 

Actually on Switch runs at 900p and has much better frame rate compared to Wii U, also its playable in full handheld mode. But all that really doesn't matter, because it's fact that its brand new game in any case.



d21lewis said:
naruball said:

Not exactly.

1. Kinect games were considered non games as much as psmove games since they launced, hence why the move failed.

2. I, too, remember that when xbl was doing great and ps didn't have many indies.

3. Don't remember ps fans saying that. It was different fanbases to discredit games on multiple ps devices.

4. Said by different users from all fanbases, not from a single fanbase. Mostly from the Ninty fanbase which scores best out of the three.

5. Depends on how you define performance. There is "it can't run as well as on PC" and "it runs like shit". The first was never a problem. The second always was. Hence why vita games were critisized by ps fans.

6. Yes, why wouldn't it be? Different cases.

I don't see it repeating itself as much as you do. Maybe you can provide some better examples?

I can. I can actually provide examples of everything I posted. Give me a couple of hours. I'm at work.

 

--also, for the record, I wasn't describing a single fanbase. Just different fanbases at different times.

Sure, let's do that on your wall.



d21lewis said:
naruball said:

Yup. 'member "portstation"? 'member "remasters are pointess unless they are at least 10 years old". 'member "TLoU is a port, doesn't count"?

All fanbases pick and choose. I've always been a fan of "the strength of a whole library" instead of cherry picking but, I DO remember.

I remember when Kinect games didn't count as real games.

I remember when digital/indie games weren't real games.

I remember ports weren't real games.

I remember when games had to have a metascore of 70% (or was it 80%? I'm not sure...) to "count".

I remember when performance wasn't important. It's basically the same experience.

I remember when performance WAS important. Certain games are almost unplayable if they aren't at a certain resolution.

The narrative changes almost monthly when it comes to video game fanbases. History often repeats itself. People may have bragging rights now but always remember that the pendulum swings both ways. We'll be back to the "By my definition of what counts, ______ isn't a game" line of thinking before we know it.

well of course a game is a game doens't matter to me if it's a port, remaster, indie or a game that didn't sold well, but to some people games are dismissed because of reasons



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Uabit said:

Wii U has shovel knight, Mario Kart 8 and Zelda BOTW too + many other exclusives from past years. So for now Wii U > Switch.

Well, I explicitly bought Switch and Zelda Switch, because I could play it on the go. That is a pro for Switch.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

AnthonyW86 said:
Zelda: BOTW is one game released on two systems, not sure why that counts as two Switch games?

It didn't.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Lawlight said:

People are really reaching here. Shovel Knight is suddenly an important game. Mario Kart WiiU is also a masterpiece now. Are people really re-buying a kart racer?

People were rebuying Tomb Raider, GTAV and TLOU. So it's only the nature of humans.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

As a side note, (don't know really if there's a discussion about this) I don't really consider Breath of the Wild a Switch port, but the main version, in the same vein that Twilight Princess main version was the Wii one, because the one that ended up being heavily pushed, designed and marketed (to the point that some people even wondered if WiiU's version was ditched altogether) was Switch's.

I mean, I dislike Mario Kart and can't really care about Shovel Knight, but Breath of the Wild is a Switch game alright. 



Azuren said:
Two ports and an expansion.

Actually a multiplat and two expansions.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]