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Forums - Gaming - Digital Games Make 3x As Much As Physical In US, Says Report

LivingMetal said:

Graphics continue to play a huge part in deciding whether to buy a game, meanwhile: 67% of respondents cited it as a factor, making it the single biggest consideration, before even price (65%) or "an interesting story/premise" (59%).

 

This is why game companies put graphics before gameplay, graphics sells, same reason many big movies have a shite ton of graphics/action with little real substance, the public mostly want that bling, shallow bastards :p  



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Reading what is included in the digital sales it seems the physical market is still way too strong.



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Rab said:
LivingMetal said:

Graphics continue to play a huge part in deciding whether to buy a game, meanwhile: 67% of respondents cited it as a factor, making it the single biggest consideration, before even price (65%) or "an interesting story/premise" (59%).

 

This is why game companies put graphics before gameplay, graphics sells, same reason many big movies have a shite ton of graphics/action with little real substance, the public mostly want that bling, shallow bastards :p  

But this data isn't even a good indication of the importance of these things as it only asks if it is a consideration not how it ranks in people's list of priorities.  It is entirely possible for 67% to have it as a factor yet a paltry 10% have it as a dominant factor.  So like much of this data, it's barely worth anything.



vivster said:
Reading what is included in the digital sales it seems the physical market is still way too strong.

Too strong, as in more than you thought, or more than it should be?



Acevil said:
NobleTeam360 said:
Considering PC and Mobile are pretty much all digital, this stat isn't really surprising. I'd like to see this percentage among only console gaming.

Stop rephrasing what I wrote! Also time to head home. 

LOL xD



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VGPolyglot said:
vivster said:
Reading what is included in the digital sales it seems the physical market is still way too strong.

Too strong, as in more than you thought, or more than it should be?

The latter.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Pretty bad comparison actually. Physical games on one side and everything else digital on the other. Why not add sales of consoles, PCs and phones to the physical games side? That makes just as much sense as subscriptions revenue counting as game sales.



digital = most android/ios games so.



The day digital only comes to consoles is the day I will stop buying consoles.
Love the boxes, I buy most games on PC digital but I really like having a collection of games and I never buy any games on PS4 (and soon Xbox) digitally because I want to support the disc-based media.

Anyway digital games on pc are well priced, sales are insane and even new they are generally 20 euro cheaper then the same game on console when you buy from cd key websites, so yeah thats a pretty good deal.

Anyway since its not just consoles this chart can be taken with a grain of salt I think in Europe especially physical media on console(s) is still king and the Nintendo Switch will see a nice boost in physical media




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I found this graph also usefull: