vivster said:
If you do it right, mobile games make a ton of money even if only 1% of the people pay for it. Some games make billions and many make millions. F2P games usually make more money than traditional pay models. It's not that the revenue of mobile is small, it's just that physical sales are still that huge. |
Well the secret to mobile isn't just the massive earnings its the ridiculously cheap production. So I wouldd say it is a combination of the two. A mobile game can be more profitable with less revenue, thus even with all those profits it's still possible for revenue from mobile games to not stack up as well against physical sales as some would think. Also my point was more that the majority of mobile games are not big successes. Mobile is an enormous pie but a very, very small number of companies and franchises consume the overwhelming majority of it while the rest scramble for relevance. Thus you can't just look at the huge number of apps on the stores and use that as a means of extrapolating the size of the mobile games industry cause the majority of those are incredibly insignificant and are only able to even exist because, again, they are very cheap to make.