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KLXVER said:
I think that's because gaming is way more mainstream now. Its still 6 billion for physical releases. How much was it yearly during the 1st to 6th gen?

This,

vivster said:
Nuvendil said:

Well this is based on revenue and mobile games are almost all free so if a large percentage of people refuse to buy the microtransactions those downloads are worthless.

If you do it right, mobile games make a ton of money even if only 1% of the people pay for it. Some games make billions and many make millions. F2P games usually make more money than traditional pay models.

It's not that the revenue of mobile is small, it's just that physical sales are still that huge.

this

xl-klaudkil said:
Barkley said:

Sounds like you don't plan on living very long.

Noo physical  media in the world totally  ended.

 

Last week a new snes game got released.

 

You can still buy cd's  dvs's blu rays..

 

And with the ever increasing  popularity  of limited run games and many upcoming  companies  who are trying  to do the same.

 

Physical  will never end up until sony  etc decide to release  a console  without  a physical  drive.

 

 

Will be the  day i stop new gen gaming. 

and this, and another thing too, outside of towns or other areas densely populated enough, connection speed is low and slowly growing too (and this happens even in some small roads in big towns too, where I live I barely got 11 to 14 Mbps, depending on weather and its effect on old wires, with the best provider and I currently get 8Mbps with a cheaper one), making digital download not viable for PC- and home console-sized games, while mobiles and portables can instead be easily taken to well connected areas when heavier downloads (but still smaller than on PC and home consoles) are needed.



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