Ka-pi96 said:
Not to me. When I want to go somewhere in real life I look at a map of how to get there. Why would I do anything different in a game? And if I can't find my way where I need to go by following a map then I'd consider that a missing feature (ie. poor game design), and I ain't wrong for thinking that. People like doing things different ways and it's not because they can't "appreciate good game design" it's because they just like different things... |
When I want to go somewhere I look it up on the map, then look at google streetview to check what to look for and where to turn. It works.
If someone asks you for directions, don't you use landmarks to tell them the way?
The problem with these openworld games is though, that you can't ask for directions on the way. Hence still the reliance on map markers.








