sc94597 said:
You are more worried about spending your arrows than your bow breaking. Bows detorirate much slower than melee weapons. Many of the problems people have with weapon degregation is that they are using the wrong weapons on the wrong enemies. You shouldn't be using swords for hitting shields, in example. That is bound to get your sword broken. You need to use axes or spears to either avoid the shield or destroy it/fling it out of the enemies hands. Then you can switch to a sword if you wish. Certain attacks also instantly break weapons.
If you follow these (realistic) gameplay rules, you can preserve your weapons longer. It requires planning though. Just as in a survival-horror game you plan to preserve ammunition, the same is true about planning how to use your favorite weapons. Later in the game, great weapons are so common that it isn't a problem, and since enemies scale as you complete things, you never feel like you are wasting weapons on undeserving enemies.
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When do they scale? I've completely explored the west end of the map, finished 2 dungeons, 42 shrines, 91 korok seeds found and recently descended the Gerudo mountains into Faron. The enemies there are very simple, so I'm currently fighting with a dropped dmg 4 moblin spear while saving my 24 flame spear, 54 crusher, 60 battle axe etc. I don't see any scaling.
I need to head back to the start though. My kids just showed me where you can increase your inventory after showing me the tutorial shrine for combat yesterday where the game tells you you can jump dodge for flurry rush and disarm enemies with the shield. A risk of total freedom, missing little essential details. Yet also nice to know there's still more to learn after apparently 70+ hours played. (Switch is showing play times now)