Wyrdness said:
Miyamotoo said:
Like I wrote, Zelda OoT was almost perfect, because it was great in every possible way (story, pacing, music, graphic, epic sense, battles, dungeons, bosses...) even if you compared it to all later 3D Zelda games, every one had some part that was worse and or even better, while OoT is complete package almost perfect game, and OoT is still considered for most "complete" Zelda game. While in same time doing so many things for 1st time in gaming industry and set some standards for whole industry. Thats why Zelda OoT is highest rating game ever with 99 score.
|
No mate don't use your opinion as fact OOT is not perfect in every way the are flaws and for most part the game relies heavily off the approach of ALTTP almost to a tee the only difference is that it had the luxury of jumping into 3D first, any 3D Zelda could have released back then and the same result would have happened.
All OOT did for the industry was shown them how to properly design a game in 3D, Mario 64 was actually the game that introduced many of the things that defined and are the foundations of OOT's technical acheievments as it showed how to create and an actual 3D world.
|
Eh, you are criticising him for using his own opinion as facts, but you are kinda doing the same thing.
I wouldnt go as far as to say that OOT was a perfect game.If you go back to it now and replay the game, there are many things that could have been "made" better.And yes, Mario 64 did some of those things first.But you need to remember that no game is perfect, even if they are awarded a perfect score.And for the time OOT, much like Mario 64, was a masterpiece for what they did.It was not only in the technical aspects of it, but also on everything else.Yes, you can credit some of it to Mario because the game launched first(even though both games were in development together, and thus learning from each other), but there were things that Zelda pioneered ijn its own.First, OOT layed the foundations of the next 4 Zelda games.Not only that, but it basically influenced the whole adventure genre.I dont know if you would include this as a technical aspect, but it introduced target locking(or perfected it at any rate), it basically layed foundations on how to make a real time combat system, since it was one of the first games for that, the level design was superb, art direction was excellent, etc etc.I mean, just go to the original reviews and they will probably say the same thing.
And no, not any Zelda in 3D would have had the same impact, simply because it wouldnt have done it as well as OOT did(Im assuming here that you are implying that the first 3D Zelda game could have been "bad" or not as good as OOT and still performed the same).OOT is remember as such a masterpiece because thats what it is:a masterpiece.Its because it implemented things so well, and pioneered so much stuff that people remember it so foundly.And that is both a personal view qand also a critic-wise one, just go to metacritic to see it.Now, will BOTW be technically a better game?Sure.I mean, it will be learning from the past too, so it makes for a somewhat easy answer.But will it be the most relevant game?(in terms of achievements)Now that is the question,even though I believe it wont beat OOT.
I personally believe this thread would have been better made in a few weeks, when the game is out, but my veridict so far is:Its not likely going to be better than OOT.