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Forums - Nintendo - Will Breath of the Wild finally dethrone Ocarina of Time for people? Let's look at the facts

COKTOE said:
OOT was one of the best games of the worst gens ever. No disrespect to it. I loved it at the time, but doubt it would hold up today. Doubt it hard. BOTW will be better.

5. generation is worst generation ever!?

First 3D generation where we had games like Zelda OoT, Mario 64, FFVII, Metal Gear Solid, RE1/RE2, TombRaider 1/2, Silent Hill, Banjo Kazooie, Golden Eye 007, Twisted Metal 2....people dont realise how great games were and how huge leap was going from SM2 and SNES to PS1 and N64. I am in gaming from 3. generation and I can say that 5. generation is easily best generation in gaming.



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Wyrdness said:
Miyamotoo said:

That's not exactly true, game itself was almost perfect for that time, it was great in every sense and in same time doing so many things for 1st time in gaming industry, OoT had huge influence on whole gaming industry.

BotW can be great game, but hardly can be better game than OoT was in 98".

You basically said nothing that disproved what I said nor is anyone saying it's not a great game, I've pointed out OOT's praise mainly stems from it's technical achivements I.E what impacted the industry and not from anything it did for the approach of the series which is true. Story, struture and approach wise the game was blow for blow practically the same as ALTTP it's just that OOT had the 3D technical achivements behind it, all the games after OOT with the exception of TP made significant changes to the approach and structure.

Like I wrote, Zelda OoT was almost perfect, because it was great in every possible way (story, pacing, music, graphic, epic sense, battles, dungeons, bosses...) even if you compared it to all later 3D Zelda games, every one had some part that was worse and or even better, while OoT is complete package almost perfect game, and OoT is still considered for most "complete" Zelda game.  While in same time doing so many things for 1st time in gaming industry and set some standards for whole industry. Thats why Zelda OoT is highest rating game ever with 99 score.



Of course(nostalgia and bias)



Miyamotoo said:
Wyrdness said:

You basically said nothing that disproved what I said nor is anyone saying it's not a great game, I've pointed out OOT's praise mainly stems from it's technical achivements I.E what impacted the industry and not from anything it did for the approach of the series which is true. Story, struture and approach wise the game was blow for blow practically the same as ALTTP it's just that OOT had the 3D technical achivements behind it, all the games after OOT with the exception of TP made significant changes to the approach and structure.

Like I wrote, Zelda OoT was almost perfect, because it was great in every possible way (story, pacing, music, graphic, epic sense, battles, dungeons, bosses...) even if you compared it to all later 3D Zelda games, every one had some part that was worse and or even better, while OoT is complete package almost perfect game, and OoT is still considered for most "complete" Zelda game.  While in same time doing so many things for 1st time in gaming industry and set some standards for whole industry. Thats why Zelda OoT is highest rating game ever with 99 score.

No mate don't use your opinion as fact OOT is not perfect in every way the are flaws and for most part the game relies heavily off the approach of ALTTP almost to a tee the only difference is that it had the luxury of jumping into 3D first, any 3D Zelda could have released back then and the same result would have happened.

All OOT did for the industry was shown them how to properly design a game in 3D, Mario 64 was actually the game that introduced many of the things that defined and are the foundations of OOT's technical acheievments as it showed how to create and an actual 3D world.



Its a really hard thing to say, because these games are/have launching/launched in different times.

Even though I personally think that BOTW has the potential to surprass OOT, due to it being the most ambitious Zelda since, well, OOT(and doing new things and being its "own" Zelda also helps it) the problem is that OOT launched on a time period where 3D was new, and OOT basically pioneered everything it did.Not only that, but it was also a experience without precedence.It was something of a one-of-a-kind back in the days.The same cannot be said for BOTW.While it will make things its own ways and surely innovate on some stuffs, big open worlds arent new.It dosent have that "freshness" that OOT had going for it.And that alone will most likely stop BOTW from surprassing it.

Of course, Im saying this is critic-wise only.Personally Im sure people will prefer one or the other, since personal view is very personal, obviously.But all in all, I think OOT wll remain king.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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Hynad said:
Dulfite said:

Skyward Sword was basically the origin story of Zelda, so from a storyline perspective it can't really be beat (the only link before the skyward sword one was the one in the hyrule historia manga, if memory serves me, so that would be silly to do a game on).

It can't be beat because it's the origin story of Zelda?

That kind of logic would suggest that Star Wars Episode 1 can't be beat... 


Well, to me origin stories are amazing, especially when done well (much of Episode 1 was not done well). I absolutely loved the story in SS.



Just to be clear, I enjoy the 3d and 2d zeldas for different reasons, so it is difficult to compare them.



Wyrdness said:
Miyamotoo said:

Like I wrote, Zelda OoT was almost perfect, because it was great in every possible way (story, pacing, music, graphic, epic sense, battles, dungeons, bosses...) even if you compared it to all later 3D Zelda games, every one had some part that was worse and or even better, while OoT is complete package almost perfect game, and OoT is still considered for most "complete" Zelda game.  While in same time doing so many things for 1st time in gaming industry and set some standards for whole industry. Thats why Zelda OoT is highest rating game ever with 99 score.

No mate don't use your opinion as fact OOT is not perfect in every way the are flaws and for most part the game relies heavily off the approach of ALTTP almost to a tee the only difference is that it had the luxury of jumping into 3D first, any 3D Zelda could have released back then and the same result would have happened.

All OOT did for the industry was shown them how to properly design a game in 3D, Mario 64 was actually the game that introduced many of the things that defined and are the foundations of OOT's technical acheievments as it showed how to create and an actual 3D world.

Eh, you are criticising him for using his own opinion as facts, but you are kinda doing the same thing.

I wouldnt go as far as to say that OOT was a perfect game.If you go back to it now and replay the game, there are many things that could have been "made" better.And yes, Mario 64 did some of those things first.But you need to remember that no game is perfect, even if they are awarded a perfect score.And for the time OOT, much like Mario 64, was a masterpiece for what they did.It was not only in the technical aspects of it, but also on everything else.Yes, you can credit some of it to Mario because the game launched first(even though both games were in development together, and thus learning from each other), but there were things that Zelda pioneered ijn its own.First, OOT layed the foundations of the next 4 Zelda games.Not only that, but it basically influenced the whole adventure genre.I dont know if you would include this as a technical aspect, but it introduced target locking(or perfected it at any rate), it basically layed foundations on how to make a real time combat system, since it was one of the first games for that, the level design was superb, art direction was excellent, etc etc.I mean, just go to the original reviews and they will probably say the same thing.

And no, not any Zelda in 3D would have had the same impact, simply because it wouldnt have done it as well as OOT did(Im assuming here that you are implying that the first 3D Zelda game could have been "bad" or not as good as OOT and still performed the same).OOT is remember as such a masterpiece because thats what it is:a masterpiece.Its because it implemented things so well, and pioneered so much stuff that people remember it so foundly.And that is both a personal view qand also a critic-wise one, just go to metacritic to see it.Now, will BOTW be technically a better game?Sure.I mean, it will be learning from the past too, so it makes for a somewhat easy answer.But will it be the most relevant game?(in terms of achievements)Now that is the question,even though I believe it wont beat OOT.

I personally believe this thread would have been better made in a few weeks, when the game is out, but my veridict so far is:Its not likely going to be better than OOT.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Wyrdness said:
Miyamotoo said:

Like I wrote, Zelda OoT was almost perfect, because it was great in every possible way (story, pacing, music, graphic, epic sense, battles, dungeons, bosses...) even if you compared it to all later 3D Zelda games, every one had some part that was worse and or even better, while OoT is complete package almost perfect game, and OoT is still considered for most "complete" Zelda game.  While in same time doing so many things for 1st time in gaming industry and set some standards for whole industry. Thats why Zelda OoT is highest rating game ever with 99 score.

No mate don't use your opinion as fact OOT is not perfect in every way the are flaws and for most part the game relies heavily off the approach of ALTTP almost to a tee the only difference is that it had the luxury of jumping into 3D first, any 3D Zelda could have released back then and the same result would have happened.

All OOT did for the industry was shown them how to properly design a game in 3D, Mario 64 was actually the game that introduced many of the things that defined and are the foundations of OOT's technical acheievments as it showed how to create and an actual 3D world.

You accusing me that I use my opinion like fact but you are doing same thing, but clear fact is that is highest rated game in history. I wrote almost perfect not perfect. OoT is not ALTTP, OoT have totally different experience than ALTTP. Not any 3D Zelda could be released back then and make some result, like I wrote Zelda OoT is complete package where everything is done right, that isn't case with any other 3D Zelda.

But why exactly OoT "showed industry how to properly design game in 3D", OoT was released at end of 98" when we already have 3-4 years of games in 3D, OoT was masterpiece in evre way its didnt get praise just beaucse "its 1st 3D Zelda". Yes, SM64 and Zelda OoT are considered for one of most influenced games in gaming industry.

 

 

Nautilus said:
Wyrdness said:

No mate don't use your opinion as fact OOT is not perfect in every way the are flaws and for most part the game relies heavily off the approach of ALTTP almost to a tee the only difference is that it had the luxury of jumping into 3D first, any 3D Zelda could have released back then and the same result would have happened.

All OOT did for the industry was shown them how to properly design a game in 3D, Mario 64 was actually the game that introduced many of the things that defined and are the foundations of OOT's technical acheievments as it showed how to create and an actual 3D world.

Eh, you are criticising him for using his own opinion as facts, but you are kinda doing the same thing.

I wouldnt go as far as to say that OOT was a perfect game.If you go back to it now and replay the game, there are many things that could have been "made" better.And yes, Mario 64 did some of those things first.But you need to remember that no game is perfect, even if they are awarded a perfect score.And for the time OOT, much like Mario 64, was a masterpiece for what they did.It was not only in the technical aspects of it, but also on everything else.Yes, you can credit some of it to Mario because the game launched first(even though both games were in development together, and thus learning from each other), but there were things that Zelda pioneered ijn its own.First, OOT layed the foundations of the next 4 Zelda games.Not only that, but it basically influenced the whole adventure genre.I dont know if you would include this as a technical aspect, but it introduced target locking(or perfected it at any rate), it basically layed foundations on how to make a real time combat system, since it was one of the first games for that, the level design was superb, art direction was excellent, etc etc.I mean, just go to the original reviews and they will probably say the same thing.

And no, not any Zelda in 3D would have had the same impact, simply because it wouldnt have done it as well as OOT did(Im assuming here that you are implying that the first 3D Zelda game could have been "bad" or not as good as OOT and still performed the same).OOT is remember as such a masterpiece because thats what it is:a masterpiece.Its because it implemented things so well, and pioneered so much stuff that people remember it so foundly.And that is both a personal view qand also a critic-wise one, just go to metacritic to see it.Now, will BOTW be technically a better game?Sure.I mean, it will be learning from the past too, so it makes for a somewhat easy answer.But will it be the most relevant game?(in terms of achievements)Now that is the question,even though I believe it wont beat OOT.

I personally believe this thread would have been better made in a few weeks, when the game is out, but my veridict so far is:Its not likely going to be better than OOT.

Well said.



Nautilus said:
Wyrdness said:

No mate don't use your opinion as fact OOT is not perfect in every way the are flaws and for most part the game relies heavily off the approach of ALTTP almost to a tee the only difference is that it had the luxury of jumping into 3D first, any 3D Zelda could have released back then and the same result would have happened.

All OOT did for the industry was shown them how to properly design a game in 3D, Mario 64 was actually the game that introduced many of the things that defined and are the foundations of OOT's technical acheievments as it showed how to create and an actual 3D world.

Eh, you are criticising him for using his own opinion as facts, but you are kinda doing the same thing.

I wouldnt go as far as to say that OOT was a perfect game.If you go back to it now and replay the game, there are many things that could have been "made" better.And yes, Mario 64 did some of those things first.But you need to remember that no game is perfect, even if they are awarded a perfect score.And for the time OOT, much like Mario 64, was a masterpiece for what they did.It was not only in the technical aspects of it, but also on everything else.Yes, you can credit some of it to Mario because the game launched first(even though both games were in development together, and thus learning from each other), but there were things that Zelda pioneered ijn its own.First, OOT layed the foundations of the next 4 Zelda games.Not only that, but it basically influenced the whole adventure genre.I dont know if you would include this as a technical aspect, but it introduced target locking(or perfected it at any rate), it basically layed foundations on how to make a real time combat system, since it was one of the first games for that, the level design was superb, art direction was excellent, etc etc.I mean, just go to the original reviews and they will probably say the same thing.

And no, not any Zelda in 3D would have had the same impact, simply because it wouldnt have done it as well as OOT did(Im assuming here that you are implying that the first 3D Zelda game could have been "bad" or not as good as OOT and still performed the same).OOT is remember as such a masterpiece because thats what it is:a masterpiece.Its because it implemented things so well, and pioneered so much stuff that people remember it so foundly.And that is both a personal view qand also a critic-wise one, just go to metacritic to see it.Now, will BOTW be technically a better game?Sure.I mean, it will be learning from the past too, so it makes for a somewhat easy answer.But will it be the most relevant game?(in terms of achievements)Now that is the question,even though I believe it wont beat OOT.

I personally believe this thread would have been better made in a few weeks, when the game is out, but my veridict so far is:Its not likely going to be better than OOT.

Except what I said is not an opinion it can be backed up concretely in comparisons, OOT is elevated by the technical aspects it had in it, the story, approach and structure of the game could have been lifted straight out of ALTTP. This is why a number of people often highlight extreme nostalgia when people try to palm it off as flawless. Your argument here is pretty null and void talking about master pieces and such because the point is one you've failed to debunk in any aspect.

Yes any of the 3D Zelda gmaes could have been released back then and got the same result you know why they're all great games and nothing would have been like any of them back then because the technical aspects are something other games couldn't shake a stick at. Zelda influenced the whole adventure genre long before OOT and it's this type of notion that causes people to claim nostalgia, the isn't much different in how OOT was approached compared to the previous games in fact ALTTP had far more changes to the approach, OOT just did the same only in 3D building on what M64 brought. The first concepts of OOT where going to be a game taking place inside a castle as a hub as well as well, it's not OOT's approach that influenced anything it was the techincal achievement from the programmers that did.

OOT didn't even influence the following games that much either save for TP like you claimed and this isn't an opinion it's a fact, MM had a completely different approach as did WW, SS and now BOTW, all of these games utilized approaches and changes to the structure that differ significantly from games before them, OOT's only differing factor to ALTTP was that it was in 3D so yes I stand by my view.