Forums - Nintendo Discussion - Should Nintendo Stop Innovating And Make A Traditional Console?

So, what do you think?

No, not at all. Innovatio... 122 33.42%
 
Not really, but I'd like... 92 25.21%
 
Don't know. Time will tell? 11 3.01%
 
Yeah, more less. Traditional is good. 47 12.88%
 
Absolutely. PS4 and Xbox ... 52 14.25%
 
What's "traditional" anyway? 19 5.21%
 
Show me the answers! 22 6.03%
 
Total:365
Nem said:
KLXVER said:

The D-pad and shoulder buttons arent used anymore?

Dude! Get a grip! I was talking only about the post N64 systems.

Well next time say what you are referring to. We cant read your mind you know.



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KLXVER said:
Nem said:

Dude! Get a grip! I was talking only about the post N64 systems.

Well next time say what you are referring to. We cant read your mind you know.

I didnt mention any of the classic systems. Thought it was obvious, but fair enough.



Innovation/gimmick - Tomato/tomahto...



PC GAMING: BEST GAMES. WORST CONTROLS

A mouse & keyboard are made for sending email and typing internet badassery. Not for playing video games!!!

Let's be honest for a second. Even if Nintendo makes the most powerful console of the three, it won't get them the most hardware sales nor all the third party games that the power twins get



Just a guy who doesn't want to be bored. Also

If Nintendo purely go the same route as Sony or Microsoft they will stand no chance, as they are already behind in that market especially on brand recognition alone.

So no, the should do what they are doing right now.



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When Wii was successful that right their was the day Ninty would never make a traditional console ever again



Just with regards to some of the historical Nintendo console discussion, I do think it's fair to note a few things though.

For one there's a tendency to overrate (if you will) "success". Like the thinking that

NES = godlike execution because it sold well
GameCube = terrible because it didn't sell well

Well I mean if you gave the GameCube the same circumstances the NES had .... only Sega really to compete against (so lets remove Sony and MS) and also gave the GameCube a lock out chip that forced third parties to only make GameCube games (so now Final Fantasy X, Grand Theft Auto, Metal Gear Solid, Resident Evil, TimeSplitters, etc. etc. are all GameCube exclusive) who doesn't think the GameCube sells at least 65 million with the same circumstances?

Hell, it'd probably sell 150 million like the PS2 did. And vice versa, if Sony and MS were a thing in the console market in the 80s and you remove the NES' monopoly (basically) on third parties and even move it so that Sony has the majority of those games instead of Nintendo, the NES would probably lose and lose royally. 

D-Pads and hardware concepts don't change that from happening. 

The level of competition and circumstances of the generation make a huge difference to the end result. 



Soundwave said:
Just with regards to some of the historical Nintendo console discussion, I do think it's fair to note a few things though.

For one there's a tendency to overrate (if you will) "success". Like the thinking that

NES = godlike execution because it sold well
GameCube = terrible because it didn't sell well

Well I mean if you gave the GameCube the same circumstances the NES had .... only Sega really to compete against (so lets remove Sony and MS) and also gave the GameCube a lock out chip that forced third parties to only make GameCube games (so now Final Fantasy X, Grand Theft Auto, Metal Gear Solid, Resident Evil, TimeSplitters, are all GameCube exclusive) who doesn't think the GameCube sells at least 65 million with the same circumstances?

Hell, it'd probably sell 150 million like the PS2 did.

The level of competition and circumstances of the generation make a huge difference to the end result.

Because if we go that route, we might have to admit that maybe, MAYBE Ninty isnt the be all end all in this whole video game thing. and when faced with actual competition...well you see what's been happening



They should continue to innovate, even if they fail sometimes. Traditional is boring and not interesting, it's better to test new ways to play and engage in games.



oniyide said:
Soundwave said:
Just with regards to some of the historical Nintendo console discussion, I do think it's fair to note a few things though.

For one there's a tendency to overrate (if you will) "success". Like the thinking that

NES = godlike execution because it sold well
GameCube = terrible because it didn't sell well

Well I mean if you gave the GameCube the same circumstances the NES had .... only Sega really to compete against (so lets remove Sony and MS) and also gave the GameCube a lock out chip that forced third parties to only make GameCube games (so now Final Fantasy X, Grand Theft Auto, Metal Gear Solid, Resident Evil, TimeSplitters, are all GameCube exclusive) who doesn't think the GameCube sells at least 65 million with the same circumstances?

Hell, it'd probably sell 150 million like the PS2 did.

The level of competition and circumstances of the generation make a huge difference to the end result.

Because if we go that route, we might have to admit that maybe, MAYBE Ninty isnt the be all end all in this whole video game thing. and when faced with actual competition...well you see what's been happening

Yup, even Iwata himself said Nintendo sucks at competing, lol. 

The NES era was great obviously but to put it on a pedestal and completely shit on GameCube and say the GameCube was "wrong", well ok, there's plenty of criticism of the GameCube that's fair, but if the GameCube could talk it'd probably say "hey, life's not so fucking easy when you don't have every third party game exclusive and only have to compete against Sega, a company that is dwarfed financially by Nintendo". 

Nintendo bullied Sega to the point where they even got retailers to not stock Sega products period, during the Genesis days Sega had to fight just to get the Genesis into stores because Nintendo had an iron clad grip on the retail market. 

Give the GameCube the same circumstances and it would sell past the NES even. So is the 'concept' of the system itself "wrong" then? No. It just shows Nintendo is not so tough as a console maker when they don't have the advantage of a third party monopoly and weak competetion to stomp all over.

They do deserve criticism for taking such a good situation and naively allowing others to move onto their turf, but that is a different can of worms. They should have just bought off Sony and let them release their stupid little SNES CD-ROM and allowed it to fail or be a Japan only thing like the Satelview and Famicom Disk Drive was, and then just given them the contract for the N64 sound chip again to appease them. There was no sense in making an enemey out of them.