Barkley said:
The hitches are there because he doesn't have a complete shader cach for the game, you can download them with the latest update, and Breath of the Wild is more complex true, but that's why it's also a 30fps game. Considering CEMU a year ago was practically unusable I imagine in another year it'll be a great experience.
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I have no doubt that it will absolutely get there one day, but looking at Twilight Princess, they still have a ways to go. General slowdown + frame hitches + character models flickering in and out. It's not in a state that I'd consider playing it in. I can only imagine that BotW will suffer even harder.
Personally I think it is optimistic to say that BotW on Cemu will be playable in a year, but even if it is, the game will be a year old at that point.