Otter said: Looking forward to the first confirmed UE4 Nintendo game, unless we're already looking at some? |
If Nintendo's going to be using Unreal Engine, it's likely we've already seen footage of a game running on Unreal Engine.
bananaking21 said: why would their internal studios be working on Unreal? do they have any game confirmed to be working on unreal? |
Because developing a game engine is expensive and time-consuming. If it's a general purpose engine, it's a huge undertaking, and if it's not, you need to develop several engines, which is also a pretty big deal.
Ostro said: So Nintendo games will soon feel like every other Unreal, Unity, etc. game. Will people like it? Yes. Will I like it? No. Gimme some games built on their very own engine. Otherwise you just change the coat. |
I'm pretty sure you don't understand how game engines work. Unreal Engine and Unity are extremely versatile game engines that fit for most kinds of games, and using an existing engine allows devs to focus on more interesting parts of game development. Developing a game engine has never been a small undertaking, and it's got much more expensive and time-consuming than ever before. Basically all time spent on developing a game engine is time not spent on other parts of a game, so it's either going to result in a worse game or extended development time. In some cases, developing your own engine is beneficial or almost necessary for a game, but in most cases, it's most likely a waste of time.