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Forums - Gaming - Ever feel amazed at how far games have come?

RolStoppable said:
Not really, at least not anymore. When you use Star Fox as an example, it becomes instantly clear to me. No Star Fox game after that had a soundtrack as good.

There was a time when increased processing power led to new types of games. That started to level off in the sixth generation and the next leap was not the PS3 or 360, but the Wii with its motion controls and IR pointer. And now we are at a point where more processing power has become detrimental as games regress to be as vanilla as possible to sell as much as possible. The correct course is to move laterally and create an environment where graphics are not the defining element of game quality, so that game design takes priority.

It's mindboggling that 20 years after the 16-bit era, we still have 16-bit games that constitute the cream of the crop in their respective genres. Those games are supposed to be outdone by better technology, but strangely enough it's only reinforced how good those games were and still are.

It's mindboggling that 500 years after the messy paint on canvas era, we still regard the Mona Lisa as one of the greatest works of art! Some things aren't supposed to be outdone by better technology.

The indie scene is doing exactly what you want, move latterally, since they don't have to worry so much anymore about the technical aspects. Plus we're at the brink of VR, wide open for new possibilities in gaming, thanks to increased processing power. Great games still get made, ofcourse many more mediocre and bad ones as well. It was no different in the past. For every timeless classic 16-bit game there were countless duds. What we have extra nowadays in the AAA games industry, the blockbuster movies of gaming.

Also nostalgia is a powerful force. Actually replaying those 16-bit classics isn't as fun as it used to be when you were a kid. The same way, when I saw the real Mona Lisa in the Louvre, it didn't live up to the hype!



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SvennoJ said:

Also nostalgia is a powerful force. Actually replaying those 16-bit classics isn't as fun as it used to be when you were a kid. 

Speak for yourself. :P I played games like Donkey Kong Country 3 and F-Zero for the first time as an adult and they're still more fun to me than 95% of modern games.

 

AZWification said:
curl-6 said:

Mario 64, 1996

Gears of War, 2006

We might never see a jump this big ever again..

We almost certainly won't, at least not within a ten year span.



It has been a beautiful ride for sure.



                                                                                     

Veknoid_Outcast said:
In terms of technology it's sometimes staggering, yeah.

But I sorta feel that game design has regressed since the fourth, fifth, and six gens. So it's kind of a hollow leap forward for me :-/

People on this site are always complaining about nothing. Game designed has gotten better since the 7th generation and is the best ever.

That is a fact. Games are no longer blocky or have flast backgrounds with poor textures and bad proportions. Physics are much better and so are controls.

You have games like Horizon Zero Dawn which destroys any game previously in game design and that's in an open world. Then you have tge bedt looking Zelda game ever design wise and both in the same week.

So I ask you what are you talking about? Games have never been this well designed at their best. There are no more poorly designed games then there were during those generations you mentioned and I know because I have been playing games since I was 5 bsck on the NES, Master System and Atari.

I also notice there is a subculture on tjis site wjo praises retro or retro style games. As a gamer who grew up in the retro generation, I can say that gaming is easily better now and everyone I know who are in their 30-40s agree.

It has become the "cool" thing to bash modern gaming online, but in the real world no one is complaining. They are too busy playing and enjoying games. Maybe all of you should try it?

Alt Banned - Miguel



JayAllenn said:

I also notice there is a subculture on tjis site wjo praises retro or retro style games. As a gamer who grew up in the retro generation, I can say that gaming is easily better now and everyone I know who are in their 30-40s agree.

I grew up in the 16-bit era and gaming is not better now in my book. I'm not quite in my 30s yet, but I doubt my opinion is going to change in a year and a bit.



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curl-6 said:
SvennoJ said:

Also nostalgia is a powerful force. Actually replaying those 16-bit classics isn't as fun as it used to be when you were a kid. 

Speak for yourself. :P I played games like Donkey Kong Country 3 and F-Zero for the first time as an adult and they're still more fun to me than 95% of modern games.

There were also better than 95% of games released back then. I grew up a shameless pirate and have played tons and tons of games in the eighties and nineties. Most were instantly forgettable. Copy by the truckload, try 10 per afternoon, repeat. A few decent ones got a second chance, very few stayed around for long before being overwritten by the next pirated batch.

What is less about DKCR and Tropical Freeze that DKC 3 had? Rayman Legends is awesome, NSMBU a blast to play together. You couldn't do that with the old ones! No more taking turns, it's better now.

RolStoppable said:

No doubt that I worded that poorly.

The indie scene is too much like the duds of the 8- and 16-bit eras, because they are too focused on imitation while not understanding what made the great games great. Nevermind that Nintendo is also doing what I want, and Nintendo games usually comfortably outdo indie games in all areas.

Thanks to the Virtual Console, I could play 16-bit games that I had never played before. I have no nostalgia for many Mega Drive games and none at all for the TG-16, because that system didn't even release in Europe back in the day. But I still found games that smack the indie games of today and VC is cheaper than indie too. The indie scene has certainly improved over the course of the last five years, but it's still nowhere near to the status of savior of creativity and variety that has been assigned to it. Then again, with Nintendo not wiping out the middleground, there was never a good reason to resort to indie games as the last hope anyway.

As I said above, most games weren't very good back then as well. And hasn't Nintendo improved on their games over time as well? What old games do have on new games is much less talking, more action, less interruptions, figure it out. Advances in tech made it possible to make cutscenes real time rendered. It was the worst thing that could happen. Instead of a few short (due to size and budget restraints) yet masterfully crafted sequences as a reward, nowadays games use any possible opportunity to take control away from you and blab on about stuff. My worst fear for Botw is that you can't accelerate the dialog now it's spoken :/



SvennoJ said:
curl-6 said:

Speak for yourself. :P I played games like Donkey Kong Country 3 and F-Zero for the first time as an adult and they're still more fun to me than 95% of modern games.

There were also better than 95% of games released back then. I grew up a shameless pirate and have played tons and tons of games in the eighties and nineties. Most were instantly forgettable. Copy by the truckload, try 10 per afternoon, repeat. A few decent ones got a second chance, very few stayed around for long before being overwritten by the next pirated batch.

What is less about DKCR and Tropical Freeze that DKC 3 had? Rayman Legends is awesome, NSMBU a blast to play together. You couldn't do that with the old ones! No more taking turns, it's better now.

I never said DKC3 was less than DKCR or Tropical Freeze. NSMB aint better than the old 2D Marios though, its levels are much less inspired and multiplayer, while a fun throwaway, is ultimately too messy for serious play. And Legends, while a good game, was too loose and floaty to live up to the greats of the genre.



Blows my mind every day. I guess I started gaming around the NES. People who've seen the evolution of gaming probably appreciate it more. Maybe that's why I don't freak out over pixels or a rare frame stutter. I think of how far things have come and I'm just thankful.



Too bad the cost of production hasn't been able to keep up. So, games are much more expensive to create. Hence why there's so much DLC all over the place. Why, back in my day, I could fund an entire video game development with 10 dollars. Now, that 10 dollars wont even buy me a bucket of popcorn at the movie theater.

You guys can take your graphics. I'm fine with my Super Crate Box. At least someone remembers me.



My first experience with video games was with the Atari 2600 and ColecoVision. Back then, polygonal 3D visuals weren't something you'd even dream of, and Virtual Reality was science fiction at best. Now we have both in very convincing states, and it keeps on getting better. It's incredible how fast things got from pixel blobs visuals to the near photo realistic ones we now have.

When I think I went from playing this:

...to this:




...It boggles my mind.