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Forums - Sony Discussion - Horizon Zero Dawn - Official SCREENSHOTS Thread.

 

NEW POLL. What do you think of Horizon Zero dawn so far?

I love it, it's brilliant. 308 71.13%
 
It's good, above average. 38 8.78%
 
Eh, mediocre. 16 3.70%
 
it's bad. below average. 3 0.69%
 
It's terrible, so disopointed. 5 1.15%
 
Yet to tell/no opinion/don't own it. ..... 63 14.55%
 
Total:433
John2290 said:
vivster said:

And they say pc gamers are obsessed with graphics.

It could be 8k with 3TB worth of high quality textures and it would still run like shit. Not being able to use a mouse for this shooter is just the cherry on top.

Yes, it is a crime that this game, like all good console exclusive games, is confined on a single bad platform with no choice whatsoever.

Now that your complaint is adressed have you bought and supported the game so you'll get more of these PS first parties with your M&K?

It's been on my Steam wishlist since they announced it. I'll buy it as soon as they fix it and make the horrible port a passable port. Probably in October or something.



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GrahfsLament said:
CGI-Quality said:

While I get your enthusiasm, I have to disagree. For one, features of Uncharted 4 stand toe-to-toe with it (especially character models). Next, the other games you mentioned all have aspects that exceed Horizon in a way that will ensure they won’t look dated anytime before it does. Art is one thing. The technical side of Horizon, while still marvelous, falls short of God of War and I won’t even mention Metro.

I say just enjoy the accomplishment the game achieved at the time. Its clean aesthetic is great on its own.

I respectfully have to disagree with the bolded. I played these games back to back (H:ZD immediately followed by GoW), 100%ing both of them on the same PS4 Pro on the same TV. While GoW definitely has better looking/more detailed character models/animations, it seems to have much lower resolution reflections/lighting/special effects. As I'm playing it, I can see the dithering (or whatever it's called on modern machines) in all of the energy blasts, fire, reflections on the water, etc. All energy and particle effects appeared much smoother in H:ZD to my eyes. Also, the LOD/draw distance was more impressive in H:ZD. GoW seems much quicker to sub in 2D assets, relying on flatter skyboxes more readily, as opposed to H:ZD's willingness to render things in 3D much further out. At least that's how it all looked to me.

Eh, nah. I stand by that original statement from 2 years ago. God of War is a more technically sound game, even if Horizon has its advantages.



                                                                                                             

CGI-Quality said:
GrahfsLament said:

I respectfully have to disagree with the bolded. I played these games back to back (H:ZD immediately followed by GoW), 100%ing both of them on the same PS4 Pro on the same TV. While GoW definitely has better looking/more detailed character models/animations, it seems to have much lower resolution reflections/lighting/special effects. As I'm playing it, I can see the dithering (or whatever it's called on modern machines) in all of the energy blasts, fire, reflections on the water, etc. All energy and particle effects appeared much smoother in H:ZD to my eyes. Also, the LOD/draw distance was more impressive in H:ZD. GoW seems much quicker to sub in 2D assets, relying on flatter skyboxes more readily, as opposed to H:ZD's willingness to render things in 3D much further out. At least that's how it all looked to me.

Eh, nah. I stand by that original statement from 2 years ago. God of War is a more technically sound game, even if Horizon has its advantages.

Apologies for the late follow-up: my schedule can be like that.

I'm curious as to why you think GoW, if you recall after two years, is a more technically sound game (<= this is not meant to sound challenging or skeptical...just in case the text reads that way). Are there processes running "under the hood" or things present in frame that I'm possibly (read: probably) simply missing (similar to someone only seeing one perspective of this)? To my eyes, H:ZD looks better in most arenas, but I know that some amount of graphical appeal is naturally going to be subjective (e.g. the way some people prioritize fps over resolution and vice-versa). So, I'd definitely love to know more about the technical achievement side of things.

TLDR: I've been visiting the forums long enough to know that you seem to know far more about graphical techniques/coding/etc. than I do, so I'm always interested in learning more!



Currently Playing (So the world might be mended):

PlayStation 4: PlayStation 3: PlayStation Portable: PlayStation Vita:
Resident Evil: Revelations (Raid Mode) Tokyo Jungle Valkyria Chronicles III

Soul Sacrifice: Delta

Transistor (Platinum run)
Doom 3: BFG Edition
PC:

Natural Doctrine

Mirror's Edge: Catalyst
Metal Gear Solid: Peace Walker HD StarCraft II: Legacy of the Void
Everybody's Gone to the Rapture
Deadly Premonition: DC
Crysis 2