SvennoJ said:
irstupid said:
But great news. I love no loading screens. Heck, I would ride my horse in Witcher 3 more often than quick traveling to not break immersion, even though on PC loading was not too bad. FF15 had me drving the F*ing car everywhere cause loading times were insanely bad. Rather ride the car and gain a couple ap than watch a 2 minute loading screen. Twilight Princess annoyed the hell out of me when horsing around open world and then it needing to load for next open world, or the like 5 different areas it loaded in Hyrule town. Was so hoping when TP HD was announced that the loading screens were removed. They could have kept same graphcis for all I cared, but remove all loading screens and game would be amazing. But I hope this is for houses and towns. Hate in like games like Skyrim where you are in this huge expansive world and then need to load screen some small house.
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But that's fast travel. I assume fast travel still has a loading screen, as well as dying. Or maybe there is no fast travel. I do hope it's not for houses. I tend to avoid going inside them when it means a loading screen like in Skyrim.
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I assume fast travel comment was referring to FF15? But yea it was fast travel. But the overworld was so poitless that it made you want to fast travel. In Witcher 3 I rarely ever fast traveled cause I enjoyed the environment, not to mention I would take travel time to grab a random ?. But FF15, was just boring. Even running around on Chocobo's was just boring. Nothign unique in the wolrd until you grab a "fetch quest" Witcher 3 you didn't need to grab the quest, you could stumble upon it. Sure you might miss out on some story telling/set up/ect, but you didn't need to talk to starting NPC to get the chest/monster/ect to load. In FF15, when you get a fetch quest they would then sapwn, and usually in the place of some other monster spawning place.