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SvennoJ said:
irstupid said:

But great news. I love no loading screens. Heck, I would ride my horse in Witcher 3 more often than quick traveling to not break immersion, even though on PC loading was not too bad.

FF15 had me drving the F*ing car everywhere cause loading times were insanely bad. Rather ride the car and gain a couple ap than watch a 2 minute loading screen.

Twilight Princess annoyed the hell out of me when horsing around open world and then it needing to load for next open world, or the like 5 different areas it loaded in Hyrule town. Was so hoping when TP HD was announced that the loading screens were removed. They could have kept same graphcis for all I cared, but remove all loading screens and game would be amazing.

But I hope this is for houses and towns. Hate in like games like Skyrim  where you are in this huge expansive world and then need to load screen some small house.

But that's fast travel. I assume fast travel still has a loading screen, as well as dying. Or maybe there is no fast travel.
I do hope it's not for houses. I tend to avoid going inside them when it means a loading screen like in Skyrim.

I assume fast travel comment was referring to FF15? But yea it was fast travel. But the overworld was so poitless that it made you want to fast travel. In Witcher 3 I rarely ever fast traveled cause I enjoyed the environment, not to mention I would take travel time to grab a random ?. But FF15, was just boring. Even running around on Chocobo's was just boring. Nothign unique in the wolrd until you grab a "fetch quest" Witcher 3 you didn't need to grab the quest, you could stumble upon it. Sure you might miss out on some story telling/set up/ect, but you didn't need to talk to starting NPC to get the chest/monster/ect to load.  In FF15, when you get a fetch quest they would then sapwn, and usually in the place of some other monster spawning place.