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mZuzek said:
irstupid said:

Yea, and the elevator rides.

As I mentioned earlier, Wind Waker had the ocean sailing as a loading trick. But really I think this should be fine and not have to had many tricks if any. It's not like link is riding a car going 100 mph or anything. Or bringing up Xenoblade X, running at 100 mph or flying a mech at 300 mph.

But I'm at work so can't youtube, but what is the 120 shrines loading effect. Do you load goign in and going out? Those woudl be the only times I woud guess loading times would happen.

Yes, I remember from the E3 gameplay there are loading times going in and out of shrines, and they were... actually kinda long (like at least 10 seconds). Still, I guess it's only a minor nuisance.

Loading the game from the Switch menu takes 10-13 seconds. Loading the map within the game is 27 seconds, so that takes up roughly to 40 seconds to get to play the game. Loading Smash on Wii U before you could choose options was 42 seconds. That's a vast improvement, especially when there are no more loading times (except shrines) and a big ass overworld. And this is coming from this tiny handheld thing.