Pretty good. I'm overall fairly satisfied with buying MSFT, but it's a stock for steady, moderate gains. Microsoft is too big to show the big increases that you can get in other stocks if you invest right.

Pretty good. I'm overall fairly satisfied with buying MSFT, but it's a stock for steady, moderate gains. Microsoft is too big to show the big increases that you can get in other stocks if you invest right.


"The company announced numbers in the black for the organization as a whole, as you can see below.
We also get specific results for the More Personal Computing segment of the company, which includes gaming.
Revenue for the gaming business was reported at $3,595 million. That’s more than twice as much as the revenue registered in the first quarter of the fiscal year, but that’s a given due to the holiday season.
Active Xbox Live users were 55 million during the quarter, up from 47 million in the first quarter of the fiscal year, also showing a 15% growth year-on-year. This marks a new record across Xbox platforms, Windows 10 and mobile devices.
Gaming revenue dropped by 3% year-on-year (-1% in constant currency) due to lower Xbox console revenue caused by lower pricing and sales volume.
This was partly offset by a strong performance of software and services. Revenue in this segment grew by 18% (21% in constant currency) with digital purchases reaching one billion dollars in revenue during the quarter due to “continued adoption of digital distribution and a strong game lineup.”
As usual, It’s worth mentioning that the lower console sales volume isn’t necessarily related to the Xbox One, but they most probably come from the Xbox 360 side of the business."

WolfpackN64 said:
Lol, unfortunatly, Windows 10 is a pile of garbadge, just like all of them. |
We must be using different computers. I dig W10. I only wish the upgrade was still free since I didn't upgrade my W7 machine and now it's useless for gaming (my bad, I delayed the update for too long)...

| HollyGamer said:
"The company announced numbers in the black for the organization as a whole, as you can see below.
We also get specific results for the More Personal Computing segment of the company, which includes gaming. Revenue for the gaming business was reported at $3,595 million. That’s more than twice as much as the revenue registered in the first quarter of the fiscal year, but that’s a given due to the holiday season. Active Xbox Live users were 55 million during the quarter, up from 47 million in the first quarter of the fiscal year, also showing a 15% growth year-on-year. This marks a new record across Xbox platforms, Windows 10 and mobile devices. Gaming revenue dropped by 3% year-on-year (-1% in constant currency) due to lower Xbox console revenue caused by lower pricing and sales volume. This was partly offset by a strong performance of software and services. Revenue in this segment grew by 18% (21% in constant currency) with digital purchases reaching one billion dollars in revenue during the quarter due to “continued adoption of digital distribution and a strong game lineup.” As usual, It’s worth mentioning that the lower console sales volume isn’t necessarily related to the Xbox One, but they most probably come from the Xbox 360 side of the business." |
MS uses the most esquisite metrics for gaming division

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
| HollyGamer said:
"The company announced numbers in the black for the organization as a whole, as you can see below.
We also get specific results for the More Personal Computing segment of the company, which includes gaming. Revenue for the gaming business was reported at $3,595 million. That’s more than twice as much as the revenue registered in the first quarter of the fiscal year, but that’s a given due to the holiday season. Active Xbox Live users were 55 million during the quarter, up from 47 million in the first quarter of the fiscal year, also showing a 15% growth year-on-year. This marks a new record across Xbox platforms, Windows 10 and mobile devices. Gaming revenue dropped by 3% year-on-year (-1% in constant currency) due to lower Xbox console revenue caused by lower pricing and sales volume. This was partly offset by a strong performance of software and services. Revenue in this segment grew by 18% (21% in constant currency) with digital purchases reaching one billion dollars in revenue during the quarter due to “continued adoption of digital distribution and a strong game lineup.” As usual, It’s worth mentioning that the lower console sales volume isn’t necessarily related to the Xbox One, but they most probably come from the Xbox 360 side of the business." |
The numbers are also in revenue, and considering the XB1 was cheaper this quarter, it isn't surprising.
Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).
Kowenicki BELONGS on this thread! Where is kowenicki???
| DonFerrari said: That is a shit ton of money... and on a related note I'm yet to see that being used to make X1 dominate PS4. |
Microsoft probably cares more about making money than winning forum warz.
How did they add 8M new subscribers in 3 months when the XboxOne didn't sell as many units? Could it be that they changed what active users means?
barneystinson69 said:
The numbers are also in revenue, and considering the XB1 was cheaper this quarter, it isn't surprising. |
But doesn't it say revenue was down due to lower pricing and sales?
