Ljink96 said: There is no magic formula for this, there are instances where both sides of the coin have happened. It comes down to a combination of : Price, Power, Luck, Software Support, Originality and Desirability. At least in my opinion it does. Scorpio is in a strange place I think, it's going to be the most powerful but are developers really ready to take full advantage of what it has to offer? Developers still really don't know how to get the most out of PS4 Pro, mostly because the install base of PS4Pro is probably very minor compared to PS4. If Scorpio wants to beat anything, it has to make sure it beats Xbox One first in terms of Software Support or an artificial genocide of all Xbox Ones. |
Yeah, I agree with much of this.
I remember reading a piece by a developer a while back. He said as long as the consoles are in the same race it makes no difference to developers and little difference to the consumers outside of diehard fans. The overwhelming majority of games are multiplat anyway. He put it something like this:
"If the PS4 and XboxOne were cars they would be in the same race class. For example if they were considered Formula 1 race cars then the WiiU would be Formula Renault. Current Developers prefer Formula 1 cars. It doesn't matter if one F1 car is superior, pushing the other car to get as close to the superior car is a rewarding job".
What you wrote about PS4 Pro and Scorpio reminded me of what he said, for some reason.
If that doesn't make any sense to you I apologise. It's late and I am off to bed.