d21lewis said:
PS1 was 32-Bit. I can't remember what the Nintendo 64 was. |
Yet average PS1 games use more polygons than average N64 games and N64 texture resolutions are lower. Not to mention a PS1's cd-rom could hold 660m and the largest n64 cartridges could only hold 64mb. Gee, I wonder why the Nintendo 64 chose that path.







