fordy said:
There's already articles stating "no discernable difference" between the WiiU and Switch Zelda, but I digress, since it is in fact a port. However, for a port, it runs at 900p max. How will it go when some serious power is being requested of it? You know what bugs me? Playing outside under a tree for 2.5 hours on an adventure game (made to draw out lots of time) before having to rush in to plug it in again. I'm glad somebody brought up the Vita, because that proves that the Switch will not get any console AAA titles. The Vita proved that people wanted games on portables tailored for portables (stop and go action). Mixing the two in one market isn't exactly what's called an effective marketing strategy. If anything, playing a game from say, a portable front when it's designed more for a home front would just alienate parts of the userbase. If you've ever worked in any office, the idea of "docking" is not new at all. I actually dock my gaming PC between my friends and my place frequently, AND play it on the go with 5 hours battery. Can it be more seamless? Of course! Are people willing to care about seamless docking, given the premium price, and incentiveof something less portable but more powerful? Keep in mind how many LESS people would have bought the 3DS if it remained at its original price. If Nintendo don't sell slightly more than the 3DS base, it should be considered a failure. Why? Because they've sacrificed one of their markets for nothing. |
false. There are literally screen comparisons all over Youtube currently of the Wii U version looked considerably less detailed and having more framerate issues, but whatever. The game looks gorgeous in the live demos (which there are a plethora of people who recorded at the New York public testing event the other day). You can throw out numbers all you want, but 900p is plenty good unless you're playing on a gigantic TV
your 'gaming PC'. AKA your gaming laptop. Obviously everyone is fully aware that a laptop can be used on a battery. But unless you rig it up with cords, a laptop isn't seamlessly connected to your TV like the Switch. Also generally speaking, gaming laptops aren't that small.
YES people are going to care. also awful comparison. a gaming laptop capable of playing things well is easily more than double the price of the Switch, laptops carry a premium. however if you have been talking about a regular PC with a tower though then that's just bizarre as those are awkward as hell to move around
the Vita is not comparable. Its just a portable and got destroyed by the 3DS because Sony did a terrible job supporting it with first party (not shocking, they don't have the strongest handheld franchises). Anyone who has actually played a graphically demanding game on EITHER the Vita or 3DS should know that neither is lasting 5 hours, that's hogwash. more like 3 or 4 hours for the most demanding things at best.
Someone posted a diagram on Neogaf, apparently the Switch actually does have one of the best batteries it could hypothetically FIT inside of its guts for the pricepoint. I can't emphasize enough- the Vita does not last THAT long for highly demanding games like some suggest. And a tablet or phone are lasting a lot longer battery wise because they will never run a program that's as demanding as, say, Zelda: Breath of the Wild. Just like you won't be able to open editing software particularly well on a tablet (unless its an expensive one, far outside the Switch price point).
dude. the 3DS is a portable ONLY system. I don't understand the not differentiating it. Yes, I think a lot of people would pay an extra 120$ over the 3DS (in the USA) to get a hybrid system that is vastly better than the 3DS. Hell, again, the 3DS sold out over the holidays and its numbers were pretty high based on the guesstimates (not far from Xone numbers despite the upcoming Switch) despite being a 5 year old system with what you would claim are absolutely terrible specs at like 250p