fordy said:
mountaindewslave said:
you realize that a portable console hybrid at the levels of Xone and PS4 would probably cost like DOUBLE what the Switch is right? do you have any idea how the interior components of a portable system work? you need space for the battery (which takes up a LOT of space), the graphical components, all the slots for fitting memory cards, cartridges, etc.
The concept that Nintendo could just have magically made the system competitively powerful AND be a hybrid is only suggested by people who know nothing about how a portable is spaced about inside. Its the same reason almost no tablets on the market, regardless of how powerful, have been optimized to play big open world games and remain at a reasonable price point
the 'parallel' part was me pointing out that its irrelevant that you're a Nintendo fan as far as your opinion is concerned. It doesn't make your 'Nintendo doomsday' thread any more relevant than someone who doesn't like Nintendo
as for your last point- if the argument is software profits, Nintendo sells more software than any other company on the planet (as far as in house developed vs. any other company). Regardless of hardware sales.
The reality is if you're third party you're still going to have some level of development costs (getting higher and higher every year for bigger games) AND your'e going to have to split the profit with the hardware developer from licensing fees. You're completely right that Nintendo makes most of their money from software sales- but thats the point- they would be cutting it in half by going third party and would have to sell like double the software (which they already sell a lot) to make up that difference. Its not an automatic success story, look at a Capcom or Sega or any of the biggest third party developers. They're not rolling in cash for the most part
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You're missing the entire point of this. Would the average person see it as worth over twice as much just for added portability? Not with the way the 3DS sold at full price. Not with the way the WiiU sold at it's (stuck) price. Ironically, the only way they could sell the original 3DS was to CUT THE PRICE AND SELL IT AT A LOSS! Do you see a pattern emerging?
I never said that me being a fan makes it any more or less viable. However, I have been around the games industry quite a few years, even close to a point of entering it as an indie developer. I'm comfortable in my knowledge of software, hardware and economics to stand by my prediction. And hey, like I said it's a prediction. If it turns out that I'm wrong and the Switch sells well, then congratulations, the justification of the Switch's success will prove to Nintendo that it should just stick with underpowered hardware.
"as for your last point- if the argument is software profits, Nintendo sells more software than any other company on the planet (as far as in house developed vs. any other company). Regardless of hardware sales."
Yes, and that's IN SPITE of Nintendo limiting themselves to a small userbase. Imagine the amount of software they could sell on a base of hundreds of millions...which nullifies your argument about the licensing costs, because increased sales from a larger sales base would more than cover those costs.
I already covered Sega in the OP, they were in serious financial trouble when they moved. This is why Nintendo should make the move now and not when they're as broke as Sega was. Ever since the N64, Nintendo's portables have been their firewall, an assured income, but with a dwindling portable userbase, they can no longer rely on that. That's why they only recently made their first loss ever.
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worth over twice as much? we've been through this, I don't know about YOUR market, but in the USA the Wii U still is sold for $300. The Switch is also going to be $300. At least for the USA you're getting a better spec system WITH hybrid capabilities for the same price as the last system. Obviously that holds some merit.
I don't think the 3DS was ever sold at a loss but that's neither here nor there.
predictions are fine but your original post states a load of opinions about things that haven't been fully announced (online services, battery life (not tested), third party support (not fully seen yet), etc.).
no, actually you're fully assuming that Nintendo would magically have that much bigger of an audience by going third party. We can safely say that SOME percent of fans of Nintendo games are buying their systems, probably a good percent. Even if Nintendo sold DOUBLE the software numbers if they went third party (and that's probably as good as you could expect it to be) they probably would literally take in like HALF as much total revenue. And by total revenue I'm talking the split of software profit with the hardware manuafacturer, the no longer selling accessories (they make a lot on that), the no longer having a virtual console, etc. etc. etc.
Your assumption about Nintendo making as much profits from going third party are based on NOTHING except for a total userbase number which is useless if the added userbase has people who just like Call of Duty and Minecraft. Just saying. Its like suggesting that if Capcom releases Monster Hunter outside of Japan and on ALL consoles, that suddenly, just because they add like 50 million users, that the Monster Hunter sales would drastically go up. That's not the case at all because a game like that is A) popular in Japan and B) much more popular on a certain system because of Local multiplayer (3DS).
The same could be analyzed regarding Nintendo. Its not a matter of simply adding a big userbase and making insane sales. If that were the case then, again, Sega would have killed it immediately when going third party as their userbody exploded. Accessory sales and having full control over your software sales is most likely going to create a lot more profit than sharing your software ONLY revenue with somebody else