RolStoppable said:
Hynad said:
If you have a lick of sense, you will understand the significance of having two analog sticks and how it greatly improved input method precision and allowed the rest of the buttons to be used for something better suited to them.
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I played FPS games on various consoles. Replacing the C-buttons with a stick for movement made next to no difference because most of the time you were going to move at full speed anyway.
Now the difference you speak of isn't a question of the N64 setup for moving and looking vs. dual analog, but a question of how many buttons are available on a controller.
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Nope. If you want to walk stealthily, walk normally, jog, or run while aiming/looking around, dual analog allows you to do that with only two control inputs. As opposed to having to press a combination of buttons (or using another button to switch to a different movement mode) to achieve all of it. The analog stick for movement and aiming allows you to be more precise, be it when you move your character in a 3D plane, or to aim precisely in the direction you want to. It gives you more options without cluttering the control scheme. Add to that the fact that triggers are clickable and, indeed, you get more buttons as well without having to lift your thumbs.