At rendering at FULL HD? Go to http://forum.beyond3d.com/showthread.php?t=46241 Thanks to AlStrong. "Army of Two = 720p (no AA, downscaled to 685p with black borders, no adjustable border) Beowulf = 1280x720 (no AA) Call of Duty 3 (screenshot) ~ 1088x624 (2x AA) Call of Duty 4 = 1024x600 (2x AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Conan (demo) = 1024x576 (no AA) Condemned 2 = 1280x720 (no AA) Conflict: Denied Ops = 1280x720 (no AA) or 960x1080 Def Jam Icon (screenshot) = 1152x648 (no AA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Fifa Street 3 = 1920x1080 (no AA) Full Auto 2 (demo) = 1920x1080 (4x AA) Golden Compass = 1280x720 (no AA) GT5 Prologue (demo) = 1280x1080 (2x AA) AA 4x en 720p et garage/pit/showroom en 1920x1080 no AA Guitar Hero 3 = 1040x585 (no AA) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Lost Planet = 1280x720 (no AA) Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA) MX vs ATV (demo) = 1024x576 (no AA) MLB08: The Show = 1280x720 (2xAA, The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders) NBA07 (demo) = 1920x1080 (no AA) NBA08 (demo) = 1920x1080 (no AA) NBA Street Home court (screenshot) = 1920x1080 (no AA) Pirates des Caraibes (screenshot) = 768x1080 (no AA) 960x720 en mode 720p Pro Evolution Soccer 2008 = 1280x720 (QAA) Ratchet & Clank: Tools of Destruction = 1280x704 (2xAA, centered on 720p output) Ridge Racer 7 (demo) = 1920x1080 (no AA) The Darkness (demo) = 1024x576 (no AA) Tony Hawk's Proving Ground (demo) = 1024x576 (no AA) Transformers (screenshot) = 960x1080 (no AA) Turok = 1280x720 (no AA) Virtua Fighter 5 (screenshot) = 1024x1024 (no AA) 1024x768 en mode 1080p Virtua Tennis 3 (demo) = 1920x1080 (2x AA) WWE 08 (screenshot) = ? 640x720 ? (2x AA) les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720 translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artefact it seems as if it's the result of the fusion of 2 MSAA buffers of resolution 640x720" Unreal Tournament III = 1280x720 (no AA)" Where are all the Full HD games? Wheres the power of the PS3? A LOT of games can't even render at 720P! Look at Call of Duty 4 = 1024x600 (2x AA) and even GT5 Prologue (demo) = 1280x1080 (2x AA) is only 1.3 megapixel. Discuss.
Tease.