Normchacho said:
naruball said:
Excellent points that I see for the first time posted even though they make so much sense. I seriously couldn't agree more.
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It's obvious. It's the same reason they do PSX every year and the reason they HAD to release TLG. TLG is worth way more to Sony as a way to keep people talking about Playstation and as something they can hold up and say "See! We said we'd do it and we fucking did it!" than it ever was as a direct financial proposition.
It's the reason we're getting remasters of Patapon, Locoroco, Parrapa the rapper, and the N-sane trilogy. They're really small investments on Sonys part that will probably only make a little bit of money on their own but generate a lot of traffic and buzz.
It's just a way more effective version of Microsoft talking about Scorpio once a week.
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Exactly. Whenever I see people say "x game helped x console by pushing hardware sales by x amount" I always find it frustrating. As if the impact of a game can me measured based on a single week's sales. It goes so much beyond that, it's not even funny.
Take Uncharted 4, for example. I'll never play it because I don't like the genre but when I think of what good games ps4 has, I always include it. Same when I was thinking which console to buy back in the day (ps3 or 360). I went with a ps3 for a more varried library, even though many of those games didn't really interest me. But they sure helped the brand. If people see an xbox console as a halo/forza/gears machine, it doesn't matter if it's true. MS has failed. Same with Sony and psvita. Had they done a better job with first party games, it wouldn't be perceived as an indie/visual novel machine. It has so many other genres to offer but they get ignored. Why? Because there aren't enough. Or at least enough high profile ones. MS will suffer from a similar stigma.