Paatar said:
Ck1x said:
Monolith would be the perfect developers for Nintendo to pair with Platinum Games in order to get this project on track. I think that's where they went wrong, is Platinum were making something so large outside of their comfort zone with no back up experience to turn to when things went off track. Microsoft seems like a company that's so hands off when they throw money at something and check on it later it's either amazing or a pile of mess and in shambles.
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Platinum is more than qualified to develop this game. We don't know the specifics but if Platinum can make Bayonetta 2 as beautiful as they did on the Wii U, they can certainly do so for Scalebound on the X1. I don't think it's a matter of qualifications for this issue.
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I definitely understand what you're saying and I give Platinum Games props in the action genre, but even the gameplay that we've seen of Scalebound looked like it wasn't sure of what type of game it was. Everyone needs help and direction every now and then, not sure if you've read the Iwata asks between Platinum Games and Nintendo. It's a good read because I think it just shows how different Japanese developers work with each other versus western development with Japanese...
I think Microsoft is a more hands off company but here's lots of cash, where as Nintendo is a hands on type of company that likes to catch problems before they get too out of control. Either way I hope Platinum recovers from this soon. I know it's been stated before by Platinum Games management that they wouldn't mind being a 2nd party developer for Nintendo. Who knows maybe that might be closer to a reality after something like this happens.