| Einsam_Delphin said:
Highly disagree, Splatoon's amazing gameplay, the most important thing, makes it well worth using a control scheme you already know how to use and actively use in 90% of games you play. Demanding/expecting games use the system's non-primary control scheme is silly in it of itself, but Wiimote controls psychically wouldn't even work in this game, not well anyway. Not enough inputs even without counting the second screen functionality, and how would turning work besides being awkwardly slow, a complete no no for a fastpaced game. For this type of game, wiimote controls would actually be the worst method as there's a lot more to it than simply aiming. |
I see you're writing off the Switch port already. So, you think the dual-analog (the primary method) is to one to go? Motion control is the secondary option.
There's no control method I use in 90% of the games I play, I use Wii Remote sideways, NES controller, 2DS D-pad roughly 60% of the time. Secondly, when talking about shooters, I've been using the Wii Remote+Nunchuck option by far the most, and it is best suited for the fast paced arcade action. Splatoon isn't that different from Metroid Prime, Water Warfare or Onslaught.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.












