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Forums - Sony - PlayStation VR Had A “Great Start,” Says Sony CEO

LudicrousSpeed said:
I guess they'll report sales like they did with the Vita, aka not at all.

Low sales, no great games, the second sentence of the article makes all three sound like complete failures, lol.

I've got some great games already for it! Here they lie and Until Dawn are brilliant games that would have been boring as "normal games"! Resi 7 will be awesome in VR too



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ya maybe if they released an official tracer overwatch VR patch i'd buy it, but as of now it's just not worth it.



Nogamez said:
LudicrousSpeed said:
I guess they'll report sales like they did with the Vita, aka not at all.

Low sales, no great games, the second sentence of the article makes all three sound like complete failures, lol.

I've got some great games already for it! Here they lie and Until Dawn are brilliant games that would have been boring as "normal games"! Resi 7 will be awesome in VR too

There you have it folks, Nogamez on Playstation VR. 🙄







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Great news! Wish that I could buy a Playstation VR in the future too. ^^



Mummelmann said:
2.6 million, down to 750k and then barely or not making that number? Yeah, too costly, too soon, too poorly implemented in actual games, if only anyone could have predicted that VR wouldn't be a huge deal in 2016...

That 2.6 came from a random analyst site that was off the mark for all VR, not just PSVR. Sony never gave us their expectations. We do know that PSVR is constantly selling out though so it has to be doing better than they internally projected but let's just sweep that relevent information under the rug shall we? d:

LudicrousSpeed said:
I guess they'll report sales like they did with the Vita, aka not at all.

Low sales, no great games, the second sentence of the article makes all three sound like complete failures, lol.

Nah they'll report them like Microsoft does.



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Seems this gen vr will be a niche accessory and hard to sell, despite the non saying “sold out“-stuff.
Too expensive, hard to sell because most people will go in “blind“, no system or tech seller with mass appeal and not really compatible with every living room or setup.

It'd be surprised if it had an attach rate of 5% till ps4 dies.



walsufnir said:
Seems this gen vr will be a niche accessory and hard to sell, despite the non saying “sold out“-stuff.
Too expensive, hard to sell because most people will go in “blind“, no system or tech seller with mass appeal and not really compatible with every living room or setup.

It'd be surprised if it had an attach rate of 5% till ps4 dies.

5% would be around 5 million, that'd be a fantastic number for a $450 accessory.

 

But yes, I do agree that VR is infant and what we see now is the groundwork being laid. I'd like to see next gen built around VR, would be the biggest jump in gaming we've seen since the move to 3D, if not more so. Most of the factors you mentioned can be fixed now, through software. The living room space would have to be dealt with on the hardware end, obviously.



aLkaLiNE said:
Mummelmann said:
2.6 million, down to 750k and then barely or not making that number? Yeah, too costly, too soon, too poorly implemented in actual games, if only anyone could have predicted that VR wouldn't be a huge deal in 2016...

That 2.6 came from a random analyst site that was off the mark for all VR, not just PSVR. Sony never gave us their expectations. We do know that PSVR is constantly selling out though so it has to be doing better than they internally projected but let's just sweep that relevent information under the rug shall we? d:

VR was touted as a big deal in here since at least a year back, I've maintained that it's too expensive and not nearly well enough implemented to make any difference in traditional gaming and that sales overall would be slow. That still seems to have been a correct assumption, even the cheap smartphone glasses have only sold a few million worldwide (these are like 30-50$ a piece).

VR is too soon, mainstream hardware isn't really close to good enough to properly utilize it either yet, which further decreases the value.



Mummelmann said:
aLkaLiNE said:

That 2.6 came from a random analyst site that was off the mark for all VR, not just PSVR. Sony never gave us their expectations. We do know that PSVR is constantly selling out though so it has to be doing better than they internally projected but let's just sweep that relevent information under the rug shall we? d:

VR was touted as a big deal in here since at least a year back, I've maintained that it's too expensive and not nearly well enough implemented to make any difference in traditional gaming and that sales overall would be slow. That still seems to have been a correct assumption, even the cheap smartphone glasses have only sold a few million worldwide (these are like 30-50$ a piece).

VR is too soon, mainstream hardware isn't really close to good enough to properly utilize it either yet, which further decreases the value.

That's because VR is a big deal. It always would have arrived "too soon" unless you had multiple media conglomerate/corporations magically agreeing to all at once push for VR. That wasn't gonna happen though, so instead we're getting the first wave of companies making the plunge and laying the groundwork moving forward. It is too soon, but that's out of necessity. Tech has reached a level where the end result has become acceptable to the consumer. It's only up from here



Its still too expensive... they need to get VR down to the 149-199$ range imo.