Mummelmann said:
VR was touted as a big deal in here since at least a year back, I've maintained that it's too expensive and not nearly well enough implemented to make any difference in traditional gaming and that sales overall would be slow. That still seems to have been a correct assumption, even the cheap smartphone glasses have only sold a few million worldwide (these are like 30-50$ a piece). VR is too soon, mainstream hardware isn't really close to good enough to properly utilize it either yet, which further decreases the value. |
That's because VR is a big deal. It always would have arrived "too soon" unless you had multiple media conglomerate/corporations magically agreeing to all at once push for VR. That wasn't gonna happen though, so instead we're getting the first wave of companies making the plunge and laying the groundwork moving forward. It is too soon, but that's out of necessity. Tech has reached a level where the end result has become acceptable to the consumer. It's only up from here







