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Forums - Microsoft - Game Mode' for Windows 10 will power Xbox One and Project Scorpio games too

Game Mode is coming to Windows 10 with the Creators Update this Spring, but it's already powering experiences on Xbox.



As a Windows 10 Store "Game mode enabled" UWA, Resident Evil 7 would be ready for a true 4K Project Scorpio debut.


Recently, Game Mode was revealed in a leaked Windows 10 Build 14997. Game Mode for Windows 10 appears to be a method for allocating resources to prioritize games when they are running, and we expect this to ship with the Creators Update this Spring.


Thanks to trusted sources, we now have more detail on what Game Mode is for, and how it will benefit developers building games for Windows 10, Xbox One, and Project Scorpio.


In the past, we have discussed Project Helix, which is the codename for an effort by Microsoft to streamline the development chain between Xbox One, Windows 10, and the upcoming next Xbox, Project Scorpio. Project Helix will take the form of the Scorpio dev kit, which Microsoft hopes will power all Windows 10-based game development.

Game Mode, it appears, is a feature that streamlines variations between Xbox consoles and PCs, making sure as many Windows 10 systems as possible can run games to the standards set by the Xbox One and Project Scorpio. Microsoft describes those "target" standards as 900p to 1080p resolution for Xbox One and 4K resolution with 60 frames per second for Project Scorpio, and we've received evidence to suggest that the Xbox One already utilizes Game Mode to achieve its targets.

This means that developers using Game Mode enabled UWP today to build games for Xbox One at 900-1080p and up to 4K for Windows 10 PCs are ready to deploy those games for Project Scorpio, with over 95% of the existing project code intact. This could explain why we're already seeing major players jump on the UWA-train, with Resident Evil 7 set for a Windows 10 Store debut on January 24th, 2017. If it is a Game Mode enabled UWA, Resident Evil 7 is ready for true 4K on Project Scorpio as a result, unpacking its 4K PC textures and settings when it installs on the console.

http://m.windowscentral.com/game-mode-windows-10-will-power-xbox-one-project-scorpio

 

 

The new year continues with more news of Project Scorpio.  Looks like it may actually be able to do that Really True 4K 60 FPS.



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So, the UWP is starting to make sense to me now. If developers make a game for UWP they are making a game for Xbox One, Xbox Scorpio and Windows 10 PC in one fell swoop, that supports resolutions from 900p all the way up to 4K/60fps. Scorpio games are being made as we speak. Does Unreal Engine 4 have UWP Game Mode support? Because this could become a thorn in Sony's side later on down the road.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

That's actually an awesome idea from Microsoft. I wonder how its done, seems almost too good to be true, although I don't doubt it at all!



Well, that's good, I suppose. I don't like it making UWP more appealing to developers though, because it ties developers closer to Microsoft's ecosystem. Obviously it's good for Microsoft though.



Sounds like a winner to me. I'm glad they are doing this because it also legitimizes UWP and ensures a smooth development environment which could lead to better performance overall.



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UWP makes it where Microsoft will have Windows 10, Xbox one and Xbox scorpio market share. That is pretty nice.



So Scorpio games on regular XB1 has to run at 900p minimum. Good to hear now devs have to atleast have a good XB1 port.