twintail said:
Ka-pi96 said: meh. Don`t see any point in congratulating it for 4m. 4m means... well nothing? When/if it gets to 10m then we can start talking. Maybe even 5m since that`s half way there, but 4m? So what? |
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Although this chart would be more meaningful if there was any indication as to what unit of presumably time the X-axis is meant to represent (labeling matters), I can appreciate the fact that the PS4 is on track to be more successful than the PS3 in the same timeframe. There are still several big releases coming down the way that are likely to push systems in Japan as well, so I don't expect system sales to start trending downwards again in any major way.
The PS4 had a very slow start in large part due to the fact that developers basically weren't making anything exclusively for PS4 that had wide market appeal in Japan. Now that developers have almost completely left the PS3 in the past, PS4 sales are on the rise and have only really dipped in the past year in the brief time period between the PS4 Slim announcement and the launch. Otherwise the price drop in 2015 and the Tokyo Game Show presentation from Sony having a distinct lack of "PS3" for release information solidified the fact that the PS4 was on the road to growth in Japan.
Despite people wanting to say the Japanese home console market is dead, I would say it's simply static. Not really growing or shrinking. That isn't necessarily a good thing either when growth is the major goal, but it proves Japan is at least viable still for home console releases and that we won't start seeing exclusively mobile games anytime soon.