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Forums - Nintendo - Why the Nintendo Switch's hardware specs don't worry me

SvennoJ said:
I'm not worried since in handheld mode it's pretty close to the wiiU right? So I can just continue to enjoy all Nintendo games on WiiU and not have to upgrade to the Switch correct?

Correct but once the Switch releases, there won't be new WiiU games any more.



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shikamaru317 said:
Goodnightmoon said:

No, western 3rd party developers have shown they won't support a system if it SELLS significantly worse, quite a big difference, they don't care about making their games to look the more advanced they can, they care about selling the more copies they can.

That is a factor, but not the only one. If these Switch specs are real, then it will require alot of extra work for devs to port XB1/PS4 games to Switch. If Switch was powerful enough to play the same build of a given game that XB1/PS4 play but at a lower resolution (Switch 720p, XB1 900p, PS4 1080p for instance), it wouldn't be an issue, but that's not the case. If Switch really has only 400 or so gflops when docked, that means it can't play XB1/PS4 games at native 720p, and probably not even at 540p, without additional work done by the devs to make lower quality assets (lower res textures, lower polygon character models, etc.). Many Western developers simply don't want to do that much extra work, a few extra months spent on a Switch port is a few extra months they could be spending on their next project instead. These early western 3rd party games are going to have to sell quite well on Switch to convince the devs to keep supporting it, none of that 200-400k stuff that the western 3rd parties sold on Wii U early on. 

I thought that in modern engines, lower quaity setting is all already ready, just by pressing a button. Lowering the resolution of textures can be done automatically, just by downsampling the high textures(done automatically by lots of programs, maybe even the engine). Also for lowering the poligons count, resolution...
The big work is to make better assets. As long the engines are compatible with switch, there would be not that much work.

Is a very different situation from wii U. Even if wii U was more powerfull than ps4, but still doesnt have support to most used engines, i thing we would still not see the games  there. Also we had a especific gimmick like gamepad, where the developer was forced to use, and take considerations of issues of rendering in a second screen(and probably the engines used on ps360 and ps4one were not ready for it)



Price is the important factor for me, not specs. You don't buy a Nintendo console for cutting edge graphics, you buy them for the software.

WiiU is still $300 though, so I'm not holding out any hope.



LudicrousSpeed said:
Price is the important factor for me, not specs. You don't buy a Nintendo console for cutting edge graphics, you buy them for the software.

WiiU is still $300 though, so I'm not holding out any hope.

By contrast, the 3ds is dirt-cheap today. I think the tablet controller might be behind the $300 price tag. Dunno though.



KLAMarine said:
LudicrousSpeed said:
Price is the important factor for me, not specs. You don't buy a Nintendo console for cutting edge graphics, you buy them for the software.

WiiU is still $300 though, so I'm not holding out any hope.

By contrast, the 3ds is dirt-cheap today. I think the tablet controller might be behind the $300 price tag. Dunno though.

While t hat is responsible for the initial 349.99$ price tag, I honestly think that the reason it's still priced at 300$ is because Nintendo was calling it quits with the Wii U. Even companies with hardware that is just as expensive as the Wii U's probably would have it down to  200$ base price by now, and yet they're still stern on their price. I honestly think the way they see it, they just don't care who buys it anymore and want to get as much gross profit out of the few people who are buying it anyways.



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AngryLittleAlchemist said:
KLAMarine said:

By contrast, the 3ds is dirt-cheap today. I think the tablet controller might be behind the $300 price tag. Dunno though.

While t hat is responsible for the initial 349.99$ price tag, I honestly think that the reason it's still priced at 300$ is because Nintendo was calling it quits with the Wii U. Even companies with hardware that is just as expensive as the Wii U's probably would have it down to  200$ base price by now, and yet they're still stern on their price. I honestly think the way they see it, they just don't care who buys it anymore and want to get as much gross profit out of the few people who are buying it anyways.

That's possible too. I just hope the people buying them know what they're potentially getting themselves into.



It's fine for me because I will be avoiding the Switch.



Yomieeee said:
Davman said:
As I see it, Nintendo abandons home console market.

Do you see Breath of the Wild as a handheld game then?

That's going to be interesting to look into for future reference. The way the new 3D Mario and BoTW are produced, they don't shout handheld type games. Plus when we look at the switch version of BoTW at Jimmy Fallon's show, it's running much better than on Wii U. So ultimately you'll get Nintendo's best all in one console since both hardware and software divisions are all in one division and will provide greater focus on the upcoming console. No potential second console they would have to deal with after all these years.



Funny, hear soo many gamers cry about this gen systems being underpowered.

And a new extremely underpowered system will come out and gamers all of a sudden don't care anymore!?

Either way i indeed don't care zelda looks awesome



 

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xl-klaudkil said:
Funny, hear soo many gamers cry about this gen systems being underpowered.

And a new extremely underpowered system will come out and gamers all of a sudden don't care anymore!?

Either way i indeed don't care zelda looks awesome

What are you talking about?

For one, the people who think PS4/XBO are underpowered probably are not the same people who are pleased with Switch specs.

And secondly, there has been a lot of complaining about Switch being underpowered on this site so your post makes no sense in either case.



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