NATO said:
Intrinsic said: I always said it was just a handheld that can be connected to a TV.... They said it's CPU is more powerful than the PS4/XB1, they said it will be able to handle most ports from the PS4/XB1 (cause it supposedly runs a last gen game), They also said 1TF this and that.... Now watch them say specs don't matter and you only buy Nintendo hardware for its exclusives. watch them say this is extremely good for a handheld and it was never designed to be a home console. Ah well, guess we should all be used to this by now, from Nintendo, from its fans, and from the naysayers (like myself) who Nintendo seems to like to prove right. |
pretty much this
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I for one haven't really ever cared about Nintendo specs, because they tend to make games with art styles that look gorgeous on weaker graphics and don't really see a lot of improvement on more modern graphics. The new Mario game, which is shown on the Switch which is 2.5x more powerful than the Wii U (apparently), doesn't look much different than 3d world in graphics. Both look beautiful to me. There is only so much you can push that art style before it starts to look less interesting and more realistic like most games look now days.
That being said, the idea of an HD handheld that I can hook up to my projector or take on the go that plays full fledged Zelda games (none of this spirit tracks or 64 remakes nonsense) is a whole lot more exciting than a permanently plugged in home console. Nintendo has always been about the portability and so has their fans. The gamecube had a handle on it and was extremely small, the Wii was probably even smaller surface area, and the Wii U was practically the same size as the Wii PLUS has a gamepad that allowed you to play on the goif you could plug your wii u into your car or whatever. Historically, Nintendo has always been leading up to a home console experience that can be taken on the go and we are just now starting to see the realization of that dream.