BasilZero said:
Making the tablet portion propietary - they will end up doing it like you would need the WiiU Gamepad for most of the controls in certain games which will of course turn off a lot of devs from making games/ports of their games whether they be late ports or simultaneous releases.
Edit: Pretaining to other knock-offs - I dont want to see another disaster like the PSMove or Kinect - where they were trying to mimick the motion control success from the Wiimote ~.~. The tablet idea is oversaturated - motion controls were one thing but the market already has enough tablet type devices for various needs, I wont be surprised if the Switch ends up like the WiiU in that regards. |
While it sucks that you couldnt just walk in and buy a replacement gamepad, think of it this way, how many uninformed people do you think would buy the gamepad thinking it worked on their original Wii or could use 2 or more gamepads at once on their Wii U? Probably quite a few and there would have been constant negativity about it.
But like I said, I don't really see how that pertains to Switch, where the actual hardware is in the tablet so if it breaks you will be able to go into a store and buy a new one.
As for developers making the tablet required for certain games, that will not happen, im pretty sure all games will be required to be accessible on the tablet or on the TV and you cant use the tablet while playing on the TV since it needs to be docked.
The critisms you gave for Switch really arent actual issues because you made them up.
When the herd loses its way, the shepard must kill the bull that leads them astray.








